[SA] Everson Zoio suicida
Enviado: 13 Jun 2018, 12:03
Fiz uma zoeira ai,
Everson Zoio aparece nessas localizações entre 12:00 e 19:00, realizando desafios HARDICÓRI.
- Vou fazendo correções a medida que vou aprendendo mexer com isso;
- Ainda vou adicionar mais desafios (aceito sugestões);
Mapa:

Source:
Everson Zoio aparece nessas localizações entre 12:00 e 19:00, realizando desafios HARDICÓRI.
- Vou fazendo correções a medida que vou aprendendo mexer com isso;
- Ainda vou adicionar mais desafios (aceito sugestões);
Mapa:

Source:
SpoilerAbrir
Código: Selecionar tudo
SCRIPT_START
{
LVAR_INT iHour iMin audio iDay[2]
LVAR_INT scplayer everson fogo1
GET_PLAYER_CHAR 0 scplayer
loop_cond:
WAIT 0
IF LOCATE_CHAR_ANY_MEANS_3D scplayer 2044.660522 -1762.986084 25.110113 100.0 100.0 100.0 FALSE
GET_TIME_OF_DAY iHour iMin
IF iHour >= 12
AND iHour <= 19
GET_CURRENT_DAY_OF_WEEK iDay[0]
IF NOT iDay[0] = iDay[1]
GOSUB predio
ELSE
iDay[1] = iDay[0]
ENDIF
ENDIF
ENDIF
IF LOCATE_CHAR_ANY_MEANS_3D scplayer 833.694214 -2066.849121 12.867188 100.0 100.0 100.0 FALSE
GET_TIME_OF_DAY iHour iMin
IF iHour >= 12
AND iHour <= 19
GET_CURRENT_DAY_OF_WEEK iDay[0]
IF NOT iDay[0] = iDay[1]
GOSUB fogo
ELSE
iDay[1] = iDay[0]
ENDIF
ENDIF
ENDIF
GOTO loop_cond
////////////////////////////////////////////////
predio:
LOAD_SPECIAL_CHARACTER 9 char1
REQUEST_ANIMATION lowrider
LOAD_ALL_MODELS_NOW
CREATE_CHAR PEDTYPE_CIVMALE SPECIAL09 2044.660522 -1762.986084 -100.0 everson
UNLOAD_SPECIAL_CHARACTER 9
SET_CHAR_HEALTH everson 10
WHILE NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 2044.660522 -1762.986084 25.110113 30.0 30.0 30.0 FALSE
WAIT 0
IF NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 2044.660522 -1762.986084 25.110113 100.0 100.0 100.0 FALSE
REMOVE_CHAR_ELEGANTLY everson
GOTO loop_cond
ENDIF
ENDWHILE
IF IS_CHAR_SITTING_IN_ANY_CAR scplayer
SET_RADIO_CHANNEL 12
ENDIF
ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR everson 0.0 3.0 0.4 everson 0.0 1
TASK_PLAY_ANIM everson "rap_a_loop" "lowrider" 4.0 1 0 0 0 7000
WAIT 2000
LOAD_AUDIO_STREAM "cleo\zoio.mp3" audio
SET_AUDIO_STREAM_STATE audio 1
WAIT 5000
SET_AUDIO_STREAM_STATE audio 0
REMOVE_AUDIO_STREAM audio
TASK_JUMP everson FALSE
WAIT 2500
TASK_SAY scplayer 346
iDay[1] = iDay[0]
WHILE LOCATE_CHAR_ANY_MEANS_3D scplayer 2044.660522 -1762.986084 25.110113 80.0 80.0 80.0 FALSE
WAIT 0
IF IS_CHAR_DEAD everson
WAIT 2000
RESTORE_CAMERA
ENDIF
IF NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 2044.660522 -1762.986084 25.110113 80.0 80.0 80.0 FALSE
GOTO release
ENDIF
ENDWHILE
GOTO release
RETURN
fogo:
LOAD_SPECIAL_CHARACTER 9 char1
REQUEST_MODEL BMYST
REQUEST_MODEL FLAME
REQUEST_ANIMATION lowrider
LOAD_ALL_MODELS_NOW
CREATE_CHAR PEDTYPE_CIVMALE SPECIAL09 833.0 -2059.0 -100.0 everson
CREATE_CHAR PEDTYPE_MISSION1 BMYST 831.0 -2057.0 -100.0 fogo1
UNLOAD_SPECIAL_CHARACTER 9
MARK_MODEL_AS_NO_LONGER_NEEDED BMYST
GIVE_WEAPON_TO_CHAR fogo1 WEAPONTYPE_FLAMETHROWER 999
TASK_LOOK_AT_CHAR fogo1 everson 8000
SET_CHAR_HEALTH everson 1000
SET_CHAR_PROOFS everson, 0, 1, 0, 0, 0
WHILE NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 833.694214 -2066.849121 12.867188 30.0 30.0 30.0 FALSE
WAIT 0
IF NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 833.694214 -2066.849121 12.867188 100.0 100.0 100.0 FALSE
REMOVE_CHAR_ELEGANTLY everson
REMOVE_CHAR_ELEGANTLY fogo1
GOTO loop_cond
ENDIF
ENDWHILE
IF IS_CHAR_SITTING_IN_ANY_CAR scplayer
SET_RADIO_CHANNEL 12
ENDIF
ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR everson 0.0 3.0 0.4 everson 0.0 1
TASK_PLAY_ANIM everson "rap_a_loop" "lowrider" 4.0 1 0 0 0 9000
WAIT 2000
LOAD_AUDIO_STREAM "cleo\zoio.mp3" audio
SET_AUDIO_STREAM_STATE audio 1
WAIT 5000
SET_AUDIO_STREAM_STATE audio 0
REMOVE_AUDIO_STREAM audio
WAIT 1000
ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR fogo1 4.0 4.0 0.6 everson 0.0 0
TASK_AIM_GUN_AT_CHAR fogo1 everson 1000
TASK_SHOOT_AT_CHAR fogo1 everson 3000
WAIT 3000
ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR everson 0.0 5.0 0.6 everson 0.0 0
TASK_GO_TO_COORD_ANY_MEANS everson 834.238647 -2078.155029 12.8 7 -1
WAIT 4000
TASK_SAY scplayer 346
iDay[1] = iDay[0]
WHILE LOCATE_CHAR_ANY_MEANS_3D scplayer 833.694214 -2066.849121 12.867188 80.0 80.0 80.0 FALSE
WAIT 0
IF IS_CHAR_DEAD everson
WAIT 2000
RESTORE_CAMERA
ENDIF
IF NOT LOCATE_CHAR_ANY_MEANS_3D scplayer 833.694214 -2066.849121 12.867188 80.0 80.0 80.0 FALSE
GOTO release
ENDIF
ENDWHILE
GOTO release
RETURN
release:
WAIT 1000
RESTORE_CAMERA
IF DOES_CHAR_EXIST everson
REMOVE_CHAR_ELEGANTLY everson
ENDIF
IF DOES_CHAR_EXIST fogo1
REMOVE_CHAR_ELEGANTLY fogo1
ENDIF
GOTO loop_cond
}
SCRIPT_END