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Novas anims de morte (CJ)

Enviado: 14 Mai 2018, 02:36
por Stealth760
Quando o Player morrer fará anim's aleatórias de morte usando .IFP's do próprio game, 13 no total ( que demorei a achar cada uma ).​​​​​​
Se alguem tiver anim's legais de morte posso colocar no mod sem problemas.


Death Anims.zip
(891 Bytes) Baixado 205 vezes

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Source

Código: Selecionar tudo

/*___Criado por Stealth760___*/
SCRIPT_START
{
LVAR_INT scplayer random

GET_PLAYER_CHAR 0 scplayer

//////////////////////////////////////////////////////
WHILE TRUE
    WAIT 0

    IF NOT IS_CHAR_HEALTH_GREATER scplayer 1
    AND NOT IS_CHAR_IN_ANY_CAR scplayer
    AND NOT IS_CHAR_IN_WATER scplayer
    AND NOT IS_CHAR_IN_AIR scplayer
        GOSUB load_anim
        GOSUB perform_anim
        GOSUB release_anim
    ENDIF
ENDWHILE
//////////////////////////////////////////////////////

load_anim:
    REQUEST_ANIMATION "KNIFE"
    REQUEST_ANIMATION "CRACK"
    REQUEST_ANIMATION "WUZI"
    REQUEST_ANIMATION "FINALE"
    REQUEST_ANIMATION "MD_CHASE"
    REQUEST_ANIMATION "PARACHUTE"
    LOAD_ALL_MODELS_NOW
RETURN

perform_anim:
    GENERATE_RANDOM_INT_IN_RANGE 0 13 random
    SWITCH random
        CASE 0
            TASK_DIE_NAMED_ANIM scplayer "KILL_KNIFE_PED_DIE" "KNIFE" 4.0 -1
            BREAK
        CASE 1
            TASK_DIE_NAMED_ANIM scplayer "KNIFE_HIT_3" "KNIFE" 4.0 -1
            BREAK
        CASE 2
            TASK_DIE_NAMED_ANIM scplayer "CRCKDETH1" "CRACK" 4.0 -1
            BREAK
        CASE 3
            TASK_DIE_NAMED_ANIM scplayer "CRCKDETH2" "CRACK" 2.0 -1
            BREAK
        CASE 4
            TASK_DIE_NAMED_ANIM scplayer "CRCKDETH3" "CRACK" 4.0 -1
            BREAK
        CASE 5
            TASK_DIE_NAMED_ANIM scplayer "CRCKDETH4" "CRACK" 2.7 -1
            BREAK
        CASE 6
            TASK_DIE_NAMED_ANIM scplayer "CS_Dead_Guy" "WUZI" 4.0 -1
            BREAK
        CASE 7
            TASK_DIE_NAMED_ANIM scplayer "FIN_Land_Die" "FINALE" 4.0 -1
            BREAK
        CASE 8
            TASK_DIE_NAMED_ANIM scplayer "MD_BIKE_Lnd_Roll" "MD_CHASE" 4.0 -1
            BREAK
        CASE 9
            TASK_DIE_NAMED_ANIM scplayer "MD_HANG_Lnd_Roll" "MD_CHASE" 4.0 -1
            BREAK
        CASE 10
            TASK_DIE_NAMED_ANIM scplayer "MD_BIKE_Lnd_Roll_F" "MD_CHASE" 4.0 -1
            BREAK
        CASE 11
            TASK_DIE_NAMED_ANIM scplayer "FALL_skyDive_DIE" "PARACHUTE" 4.0 -1
            BREAK
        CASE 12
            TASK_DIE_NAMED_ANIM scplayer "Carhit_Tumble" "MD_CHASE" 6.0 -1
            BREAK
    ENDSWITCH
    WHILE IS_CHAR_DEAD scplayer
        WAIT 0
    ENDWHILE
RETURN

release_anim:
    REMOVE_ANIMATION "KNIFE"
    REMOVE_ANIMATION "CRACK"
    REMOVE_ANIMATION "WUZI"
    REMOVE_ANIMATION "FINALE"
    REMOVE_ANIMATION "MD_CHASE"
    REMOVE_ANIMATION "PARACHUTE"
RETURN
}
SCRIPT_END

Novas anims de morte (CJ)

Enviado: 14 Mai 2018, 05:58
por kkjj
I think this mod is similar to your mod
http://www.gtainside.com/en/sanandreas/ ... animations

Novas anims de morte (CJ)

Enviado: 14 Mai 2018, 11:13
por Foxtrot
Mod pra ver o CJ sofrer.  :genialson:

Novas anims de morte (CJ)

Enviado: 14 Mai 2018, 19:12
por Stealth760
kkjj escreveu: I think this mod is similar to your mod
http://www.gtainside.com/en/sanandreas/ ... animations
I do not trust the quality of this script, and I will also try to put new anims of drownings, to die burned ...