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SA - Phil Cassidy In San Andreas improved

Enviado: 12 Mar 2019, 04:01
por thalilmythos
Hello there, i've been working on releasing several mods of my own with a pack of weapons downloaded from here:

http://brmodstudio.forumeiros.com/t6972 ... ling-spree

I don't have permission, but i figure, that what i did, anyone could find usefull, so i'm deciding to release it, if any of the autors of the weapons from the pack, or the cleos i configured have a problem with it, then i can release only the mods i've made to adapt to the pack.

What i did:

-Shotgun reload: I made this: https://www.mixmods.com.br/2018/02/shot ... gando.html And now i adapted my own shotgun reload mod, to use with the shotguns added by this weapon pack.
-Gun Anims: I adapted this https://www.mixmods.com.br/2016/02/troc ... stola.html to use with this weapon pack, and also edited the weapon for use with this.
-RWS: I adapted this: https://www.mixmods.com.br/2016/10/real ... armas.html to use with this weapon pack.
-Fixed icons: fixed some icons of the weapons not showing.

-I did some tweaks to the weapon.dat for realistic firing rate and distance, based on some research (i just saw some crazy americans shooting a lot of guns and tried to emulate in game)

And MOST IMPORTANTLY

-Weapon sellers: I added 5 weapon dealers outside of some ammunations around San Andreas, to sell different weapons from the pack, they will kill you if attacked, they won't be there if you are wanted, they will run away if you become wanted while they are in there, they will run away if a pedestrian damages them, in short, you have to be carefull with this guys.

Why i did this last one? Because i hate spawning weapons, even if they are added ones.

Here you can see everything combined in action:

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What i didn't do? Weapon sellers for the melee weapons, however, if this have a good reception i might just.

THINGS TO KNOW:

-Not all dealers have the same weapons, you will find the lowest priced and not so good ones in LS, you will find war weapons, and the binoculars in ANGEL PINE, you will find silenced colt's and Mac's in SF, you will find the heavy stuff in the desert and so on, you get the point.
-You will usually find the weapon dealers behind every ammu nation.

Gun anims Controls:

AIM WEAPON + Q = Firing with 2 hands
AIM WEAPON + E = Firing with 1 hand.
AIM WEAPON + Q + E = Firing with 2 guns. 

NOW YOU CAN HAVE THE WEAPONS FROM ALL GTA'S AND YOU CAN ALSO BUY THEM LIKE YOU WOULD IN GAME, PLEASE ACCEPT MY SACRIFICE, DON'T SPOIL EVERYONE'S FUN

This uses the vanilla version of the PCSA Pack, if you wan't the higher quality guns, download it from the link i provided starting the post.

https://www.mediafire.com/file/0cvk2soo ... ed.7z/file

Re: SA - Phil Cassidy In San Andreas improved

Enviado: 12 Mar 2019, 05:11
por Junior_Djjr
"Upload still in progress"
:hm:
By what I understood the mod already adds weapons without replacing, but could a person add even more?

One tip: add a seller, who is Emmett, where Emmett stays. But, of course, he should not charge money for you.
So you activate it only after Emmet mission, and the options are improved after Ryder missions.
For you not to be able to get all the weapons at one time (which they are all free), the correct thing would be to have a limit of only 1 weapon per day (maybe more if you have high respect stat), something like this — after all, your homies also need guns.

I always thought something like that but I never had time to do it.
Also, if you go to Emmett with gang members, he would deliver better weapons to each of the members. The gameplay would look interesting, Emmet would finally be useful and you would constantly go there to pick up better weapons.

Re: SA - Phil Cassidy In San Andreas improved

Enviado: 12 Mar 2019, 07:44
por thalilmythos
Don't know why it said that, however here it is.

https://www.mediafire.com/file/0cvk2soo ... ed.7z/file

I forgot to say, you have to arrive to the area naturally, don't teleport!!

At first i was going to use emmet, but trying to create an actor with his model, the game crashed

Amateur mistake or something? i don't know

Re: SA - Phil Cassidy In San Andreas improved

Enviado: 12 Mar 2019, 12:30
por Junior_Djjr
thalilmythos escreveu:
12 Mar 2019, 07:44
At first i was going to use emmet, but trying to create an actor with his model, the game crashed
Have you ever used a special actor before?

Código: Selecionar tudo

023C: load_special_actor 'EMMET' as 9
while 823D:   not special_actor 9 loaded
    wait 0
end
actor.Create(0@, Special, #SPECIAL09, 0.0, 0.0, 0.0)
0296: unload_special_actor 9
1 to 10 (10 is used for big smoke because it loads fatman walkstyle too), avoid using low numbers because it will conflict with mission actors.

btw use Emmet in just one place, otherwise will be weird.

Re: SA - Phil Cassidy In San Andreas improved

Enviado: 04 Mai 2022, 06:46
por LolPacino
underrated