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[SA|Help] Screen becomes weird and oversaturated/deep fried after a few minutes of playing

Enviado: 06 Out 2021, 09:24
por Stentorian Man
Im not sure if i have to put this to portuguese but sorry i only speak english.

For some reason my game goes deep fried after a few minutes of walking around, i can still hear cj walk or get hurt and get busted or die, etc etc, it doesnt happen WHILE on a mission but it does right after. And sometimes after I respawn or get out of prison the problem goes away, and this problem doesn't appear for a while at the start of the game until just before the green saber missions (before leaving los santos the first time). I wanna know which mod caused the problem but i have a lot of mods so i asked for help because its really hard to find the culprit of the problem.
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Im not really sure which mods did it but my most recently installed ones are SAAS (san andreas ambient sounds), music infront of clubs, hitmarkers (gtainside), extra weapon zoom, low life animation, real cop system (gtaforums), handshake mod and insult mod, and most mods from this thread https://gtaforums.com/topic/963202-gtas ... ival-mods/. Idk how to list all my mods quickly but please tell me if there is a way to do so.

Here are a few more screenshots of the problem;
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This is my first post in this site im sorry if i broke any rules or something...
 

Re: [SA|Help] Screen becomes weird and oversaturated/deep fried after a few minutes of playing  [SOLVED]

Enviado: 06 Out 2021, 10:09
por Ruben Viera
Well is hard to know what mod is; please share a image showing the modloader folder.
Also images need to be in .jpg, not png (rules-heavy-images)
One mod that i know that can do that is dynamic fov if you use it when you are doing story missions (and after save the game with the mod)

Re: [SA|Help] Screen becomes weird and oversaturated/deep fried after a few minutes of playing

Enviado: 06 Out 2021, 11:21
por Stentorian Man
Ruben Viera escreveu:
06 Out 2021, 10:09
Also images need to be in .jpg, not png (rules-heavy-images)
Sorry about that it was taken straight from snipping tool
Ruben Viera escreveu:
06 Out 2021, 10:09
One mod that i know that can do that is dynamic fov if you use it when you are doing story missions (and after save the game with the mod)
Okay i just deleted dynamic fov and playtested. It works, that was the one causing the problems, thanks. Im gonna try and find an alternative for the mod that is compatible with story missions

Re: [SA|Help] Screen becomes weird and oversaturated/deep fried after a few minutes of playing

Enviado: 06 Out 2021, 21:41
por MaxHart
Topic moved to the English section.

To find the English section, go to the initial page, scroll down to the bottom and there you will find "English - All games".
In case you still can't find it, here's a link: f262-english-all-games/

Ruben Viera escreveu:
06 Out 2021, 10:09
Also images need to be in .jpg, not png (rules-heavy-images)
The rule is that they can't be heavy. The images are in PNG but they are all light, below 500 KB, so there's no problem.
I spoke with Junior about it and he confirmed.

Re: [SA|Help] Screen becomes weird and oversaturated/deep fried after a few minutes of playing

Enviado: 21 Out 2021, 12:08
por PRince4
Ruben Viera escreveu:
06 Out 2021, 10:09
..
One mod that i know that can do that is dynamic fov if you use it when you are doing story missions (and after save the game with the mod)
Hey Ruben, I know i'm a bit late, but can you tell me what problem does the Dynamic FOV script makes that causes this to happen?