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[Help|SA] AVP Reborn 3 handling changes

Enviado: 20 Ago 2021, 06:41
por zugkraft
I'm currently using the great vehicle pack by crowdigger called AVP Reborn 3.0. absolutely no problems with it.
There is just one thing that bugs me, it does change the handling of quite a few vehicles and I'm one of those weird people that like the original GTA SA handling.

What do I need to do to use AVPR3 with GTA SA original Handling?

What I tried:
Delete all .txt files out of the Vehicle folders.
This changed the color of a few vehicles. Especially taxis and emergency vehicle. And I'm unsure if I broke more.



Something else:
Sanchez seems to be broken somehow, even on an unmodded game with only AVP. It doesn't crash but the whole bike turns while driving instead of just the tires. It looks like breakdancing.
This is easily reproduced, spawn in the garage in SF and go to the dirt bike race. It's gonna spawn you in with the bug. It fixes itself when you fall off the bike or sometimes when you hit a wall or vehicle.
The same happens to AI drivers, but not all the time.

Is there a way for me to fix this?
Deleting the Sanchez folder out of AVP obviously fixes the issue but I would really like to have the Yamaha skin
do others have the same problem or has it to do with my PC Or 'clean' GTA?

Re: AVP Reborn 3 handling changes  [SOLVED]

Enviado: 20 Ago 2021, 20:47
por Crowdigger
This is "impossible" even though it is actually possible.

Handling changes more than just the way vehicles move, they define whether a car has a door or not, the animation the driver will use (for tall cars, low cars, etc).

In other words, using the original handling will break a lot of things in vehicles. But yes, it is possible to mix the original handling with those of the cars, but for the suspension to work exactly like the original cars, you would have to open each of the cars and position the main dummy and the wheels, in the same position as the originals of the GTA, and that would take a lot of time and at certain times it wouldn't be the same, as the cars have different sizes, and of course you have to redo the entire material selection for the vehicle headlights, which are not saved by opening them again in 3DSMAX or Zmodeler (I lost the Source where I had all the Z3D's saved).


And about Sanchez getting "hard", if I'm not mistaken it's something related to the Fastman Limit Adjuster, it's missing some configuration or there's some conflicting configuration.


I think it's the AVP 3 Extra cars inside the modloader, but not configured in FLA.

Re: AVP Reborn 3 handling changes

Enviado: 21 Ago 2021, 15:11
por zugkraft
Hey Crowdigger,

I thank you a lot for the insights. Not beeing able to change the handling in this way is bad but i guess completely alright I do understand that its a lot harder than i was thinking.

About the Sanchez getting "hard" :-) Im actually not using the extra cars as I just never did warm up with the FLA. If adding those cars fixes it I might try to use FLA just for that.
I will try to test without the vehicles (means delete the folder) and tell you if it helped to fix the problem. Maybe it would make sense to put those added without exchange vehicles in a seperate download then if they cause bugs right now.

Re: AVP Reborn 3 handling changes

Enviado: 22 Ago 2021, 18:02
por zugkraft
Its me again, I just installed the diablo an dodgert. The sanchez is still going crazy though :(