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Taxi missions in any car / Uber driver (?)

Enviado: 18 Out 2020, 13:38
por lynx451
I remember GTA3 had a bug in which you could make taxi missions with any car. I was wondering if this was already done as a mod for GTA SA. I searched with no luck.

Re: Taxi missions in any car / Uber driver (?)

Enviado: 18 Out 2020, 17:20
por Leinad
Hi, you can do this with Fastman92LimitAdjuster 5.6, install it, and you only need to enable this

Código: Selecionar tudo

Apply ID limit patch = 1
and

Código: Selecionar tudo

Enable model special feature loader = 1
Then, inside on data folder open model_special_features.dat, for example if you want an admiral or fortune with taxi submission, you need to do this:

Código: Selecionar tudo

# Author: fastman92
# fastman92 limit adjuster required to apply the model special features
#
# The loader for model special features can make specified model IDs behave like different standard model ID, according to the list in this file.
# For example, you can add model new_hydra and you want it to behave like standard vehicle hydra.
# There's an example in the last line, remember you have to remove # to enable it.

# CustomModelName StandardModelName
# A               B
#new_hydra hydra
admiral taxi
fortune taxi
When you doing this, you are enabling submissions in those cars, just need to press number 2 to start submission.

Re: Taxi missions in any car / Uber driver (?)

Enviado: 18 Out 2020, 17:22
por Junior_Djjr
Are you sure? Because taxi submission is totally related to main.scm and there is no condition on game system itself.

Re: Taxi missions in any car / Uber driver (?)

Enviado: 18 Out 2020, 18:44
por L34ND20

Re: Taxi missions in any car / Uber driver (?)  [DONE]

Enviado: 19 Out 2020, 19:27
por Leinad
Junior_Djjr escreveu:
18 Out 2020, 17:22
Are you sure? Because taxi submission is totally related to main.scm and there is no condition on game system itself.
Yes, it' possible, I have added two taxis and those wokrs with submissions, using FLA 5.6

model_special_features.dat

Código: Selecionar tudo

taxi2 taxi
taxi3 taxi

Re: Taxi missions in any car / Uber driver (?)

Enviado: 19 Out 2020, 21:05
por lynx451
Solved. Thanks everyone!
 
Leinad escreveu:
19 Out 2020, 19:27
Junior_Djjr escreveu:
18 Out 2020, 17:22
Are you sure? Because taxi submission is totally related to main.scm and there is no condition on game system itself.
Yes, it' possible, I have added two taxis and those wokrs with submissions, using FLA 5.6

model_special_features.dat

Código: Selecionar tudo

taxi2 taxi
taxi3 taxi
I liked this option best, I can attest that it works and is quite stable. It also made me realize that I hadn't updated FLA in quite a while because I couldn't find the special features thingy at first 😅

Re: Taxi missions in any car / Uber driver (?)

Enviado: 04 Dez 2020, 09:31
por jeanbrbs
Leinad escreveu:
18 Out 2020, 17:20
Hi, you can do this with Fastman92LimitAdjuster 5.6, install it, and you only need to enable this

Código: Selecionar tudo

Apply ID limit patch = 1
and

Código: Selecionar tudo

Enable model special feature loader = 1
Then, inside on data folder open model_special_features.dat, for example if you want an admiral or fortune with taxi submission, you need to do this:

Código: Selecionar tudo

# Author: fastman92
# fastman92 limit adjuster required to apply the model special features
#
# The loader for model special features can make specified model IDs behave like different standard model ID, according to the list in this file.
# For example, you can add model new_hydra and you want it to behave like standard vehicle hydra.
# There's an example in the last line, remember you have to remove # to enable it.

# CustomModelName StandardModelName
# A               B
#new_hydra hydra
admiral taxi
fortune taxi
When you doing this, you are enabling submissions in those cars, just need to press number 2 to start submission. 
I tried it that way and it didn't work. Could you tell me what I did wrong?

Sorry for the English if it's bad.

When entering the game the taxi submission does not work on the cars I inserted in the model_special_features.dat

Check that I did the steps as directed:

Re: Taxi missions in any car / Uber driver (?)

Enviado: 13 Dez 2020, 22:20
por Leinad
jeanbrbs escreveu:
04 Dez 2020, 09:31
Leinad escreveu:
18 Out 2020, 17:20
Hi, you can do this with Fastman92LimitAdjuster 5.6, install it, and you only need to enable this

Código: Selecionar tudo

Apply ID limit patch = 1
and

Código: Selecionar tudo

Enable model special feature loader = 1
Then, inside on data folder open model_special_features.dat, for example if you want an admiral or fortune with taxi submission, you need to do this:

Código: Selecionar tudo

# Author: fastman92
# fastman92 limit adjuster required to apply the model special features
#
# The loader for model special features can make specified model IDs behave like different standard model ID, according to the list in this file.
# For example, you can add model new_hydra and you want it to behave like standard vehicle hydra.
# There's an example in the last line, remember you have to remove # to enable it.

# CustomModelName StandardModelName
# A               B
#new_hydra hydra
admiral taxi
fortune taxi
When you doing this, you are enabling submissions in those cars, just need to press number 2 to start submission. 
I tried it that way and it didn't work. Could you tell me what I did wrong?

Sorry for the English if it's bad.

When entering the game the taxi submission does not work on the cars I inserted in the model_special_features.dat

Check that I did the steps as directed:
Did you install ASI loader 1.3?
send me the fastman92limitAdjuster.log file please

Re: Taxi missions in any car / Uber driver (?)

Enviado: 15 Dez 2020, 22:05
por jeanbrbs
Leinad escreveu:
13 Dez 2020, 22:20
jeanbrbs escreveu:
04 Dez 2020, 09:31
 
Did you install ASI loader 1.3?
send me the fastman92limitAdjuster.log file please     
My game didn't really have the FLA working, but I've already fixed it. What is happening to me now is that when I activate the Apply ID limit patch and Enable model special feature loader even without modifying anything in the file model_special_features.dat my game freezes in 10 seconds after leaving a safe house.

The Asiloader and FLA are updated.

I appreciate the support you are giving me.

fastman92limitAdjuster.log below after the error
 

Código: Selecionar tudo

Starting fastman92 limit adjuster 5.6, compilation time: Jul 12 2020 06:49:24 (UTC)
Website: http://fastman92.com

Launch time: 16-12-2020 0:57:14 (UTC)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 67
Delayed processing of limits? No

Root base directory:
Root directory: x
Initial directory: x
INI filename: fastman92limitAdjuster_GTASA.ini

---------------------------------------------
Model special features are enabled. Because of this, the ID limits will be patched.

New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Model special features loader enabled.
---------------------------------------------
---------------------------------------------
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Number of memory changes made: 3456
---------------------------------------------