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[REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs) 03.04.2022 Update

Enviado: 25 Nov 2020, 12:20
por _F_
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INTRODUCTION:

6 years ago, when I first started converting cars there were no competent converters and high quality conversions. Now in 2020 there is still only 2-3 converters who can provide vehicles that match the GTA:SA atmosphere, have no bugs and do not cause opcodes in SA-MP/MTA. Majority of the converters active right now are incapable of converting the cars in their original sizes, causing bizarre visual effects where a small compact is taller than a person standing next to it; incapable of applying reflections that also look good without  any 3rd party graphics modification and no reflections on parts that are not supposed to reflect; incapable of making cars tunable; incapable of creating damaged parts for cars. 
The incompetence of other modders has motivated me to learn the art of converting and start supplying the community.

INFORMATION:
  • The first version (1.0) of the modpack replaces over 100 vehicles out of 212.
    • The cars to be replaced are chosen based on their resemblance to the original vehicle rather than the name or class. 
  • The pack only features Improved Vehicles Features version of the cars
    • If the SA style version of car is preferred, the user must individually download the cars on their own.
    • Please be aware that the SA Style version cars have not received any retrospective updates unlike IVF Style. 
  • The pack contains of modifications from different authors: _F_, Ndukong, M4k3, unopieceo, Zeneric, GCT, Thundersmacker and DK22Pac.
    • Full list of which vehicle has been created by which author is enclosed in an excel sheet "List" which also details about:
      • which model is replaced by which car,
      • IDs,
      • plans for future conversions.
      • Note: some vehicles in the current pack are just placeholders and WIPs until the real one is finished. 
    • Latest version of Improved Vehicles Features by DK22Pac for the convenience of the user.
    • Transfenders tuning parts that match all cars
    • M4k3's New Car Animations 1.5 for which all the cars are adapted to.

FEATURES:
  • San Andreas original style reflections
  • San Andreas license plates
  • Gas tank door
  • ped_arm dummy
  • Custom made damage models
  • Featuring all tuning part dummies
  • Realistic size
  • Custom .col file
  • Fixed R* bugs
    • Door openings
    • Normals
    • Mip-mappings
  • Custom handling
  • Custom carcolors
  • Adaption to Improved Vehicles Features by DK22Pac
    • Body dirt like in GTA IV/V (not yet 100% cars in v1.0 but will be done in the v1.1)
    • Tire dirt
    • Brake, fog, reverse and turn lights
    • Working steering wheel
  • SA-MP/MTA friendly
    • No sinking wheels
    • No opcodes because of tuning parts
    • No jumping/sinking (not yet 100% cars in v1.0 but will be done in the v1.1)

UPDATE 1.1 (14.02.2020):
  • 51 cars updated (full list enclosed in "List.xlsx")
    • Body dirt in GTA4/5 style
    • Fixed jumping in SA-MP
    • Fixed normals (better body mesh)
    • New carcols.dat
    • New carmods.dat
    • New handling.cfg
  • Other minor fixes
UPDATE 1.2 (25.11.2020):
  • 10 new cars added
    • Peyote
    • Faction
    • Rebel Sport
    • Flatbed
    • Box Truck
    • Ambulance
    • Retinue
    • Vagrant
    • Tornado
    •  Romero´s Hearse
  • 10 old cars updated
    •  Oracle
    •  Enduro
    •  Mr. Whoopee
    •  Blista
    •  Infernus Classic
    •  Coquette
    •  Buffalo Police
    •  Picador
    •  Emperor
    •  Esperanto
  • Updated tuning parts
  • All new tuning wheels
  • New cargrps.dat
  • Updated vehicles.ide
  • HD vehicle.txd
    Cutscenes vehicles
UPDATE 1.3 (26.03.2022):
  • 11 new cars added
    • Airtug (+ Bagbox A, Bagbox B, Tugstairs)
    • Manana
    • Insurgent
    • Virgo
    • Turismo Classic Eccellenza
    • Youga Classic
    • Securicar
    • Scharmann
    • Jester Classic
    • Mule
    • Police Maverick
  • 10 old cars updated
    • Landstalker
    • Tailgater
    • Bullet
    • Infernus
    • Ingot
    • PMP 600
    • Patriot
    • Dominator
    • Police Bike
    • Stanier I
  • New cargrps.dat
  • Updated vehicles.ide
  • Updated handling.dat
  • Other improvements all around
 
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INSTALLING INSTRUCTIONS:
It is highly recommended to install the pack with LINK/2012´s Mod Loader
 
To install the mod after installing Mod Loader, simply drag and drop the content of "GTA V cars to San Andreas 1.2"  folder into ...\Rockstar Games\GTA San Andreas\
 
It is strongly advised to install the regular pack prior to installing the VehFuncs pack as all the data lines of the new pack are pre-adjusted to fit the regular pack cars as well. 
Simply overwrite the GTA V cars to San Andreas folder with the new one and remember to do the same with ImVehFt folder, as new emergency lights scripts are there.
 
IN CONCLUSION:
I would like to thank everyone who have contributed into this mod with either modelling, scripting or suggestions, but most importantly the people who have downloaded it and are actively using it. This makes me happy and shows me that my hard work has gone to good use and motivates me to continue working on that project
 
If you have problems/questions or want to show pictures of your game, feel free to do so here, in the mod´s official topic.

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 25 Nov 2020, 12:21
por _F_
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INTRODUCTION:
This pack is a direct sequel to the GTA V Cars to San Andreas Pack 1.2. The pack contains same cars as the regular pack,
except they have been adapted to VehFuncs that allows unlimited variants of vehicles and enables new special features.

Prior to installing the upgrade pack, it is strongly advised to install the regular pack first and later overwrite
the files with the upgrade pack.
Regular pack can be found at: GTA Inside
(Always be sure to download the files from GTA Inside, as they are uploaded by the original author and are always up-to-date.)

The pack requires the installation of VehFuncs by Junior_Djjr.
(Always be sure to have the latest version installed!)
Version at the time of the release of this pack: v2.2 beta (01/12/20)
Older versions will cause crashes and issues, as some features were not yet added until the 25/05/20. (even though no new features were added prior to this date,
many bug fixes were made to the script, therefore it is still necessary to install the latest version)



INTRODUCTION:
  • 55+ vehicles upgraded to VehFuncs
    • New vehicle variants in same model
    • Functional special features
    • Better utilization of size 
    • 1000s of extras
    • More logical engine sounds
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Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 25 Nov 2020, 12:43
por _F_
INDIVIDUAL DOWNLOADS:
 
SpoilerAbrir
Clean TLaD Gang Burrito (24.11 2013)
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Download

GTA IV Albany Primo (13.03 2014)
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Download

GTA IV MTL Phantom (10.04 2014)
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Download

GTA IV Tanker Trailers (03.05 2014)
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Download

GTA IV Industrial Trailers (08.05 2014)
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Download

GTA IV Cargo Trailers (10.05 2014)
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Download

GTA V MTL Packer (08.06 2014)
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Download

GTA V Jobuilt Hauler (26.06 2014)
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Download

GTA V  Vapid Police Stanier (21.07 2014)
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Download

GTA V Vapid Unmarked Police Cruiser (23.07 2014)
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Download

GTA V BF Surfer (27.08 2014)
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Download

GTA V Vapid Tow Truck (13.09 2014)
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Download

GTA V Bravado Youga (17.09 2014)
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Download

GTA V Pegassi Infernus (24.09 2014)
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Download

GTA V Zirconium Stratum (30.09 2014)
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Download

GTA V Declasse Vigero (11.10 2014)
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Download

GTA V Karin Sultan (18.10 2014)
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Download

GTA V Vapid Minivan (24.10 2014)
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Download
 
GTA V Albany Stretch (15.11 2014)
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Download

GTA V Pfister Comet (24.11 2014)
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Download
 
GTA V Albany Washington (24.12 2014)
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GTA IV Declasse Voodoo (27.12 2014)
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GTA V Benefactor Schafter (28.12 2014)
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GTA V Vapid Stanier II (30.03 2015)
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GTA IV Vapid Sheriff Cruiser (30.03 2015)
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GTA V Declasse Sabre GT (18.02 2017)
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GTA V MTL Car Hauler (24.02 2017)
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GTA V Vapid Stanier (09.03 2017)
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GTA V Enus Cognoscenti 55 (24.03 2017)
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GTA V BMX(10.04 2017)
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GTA V Cruiser (10.04 2017)
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GTA V Scorcher (11.04 2017)
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GTA V Utility Trailers (06.01 2019)
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GTA V Declasse Tampa (23.03 2019)
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GTA IV Vapid Fortune (30.03 2019)
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GTA V Karin Rebel (22.08.2019)
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GTA V Declasse Premier Classic (31.10.2019)
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GTA VC Imponte Deluxo (11.11.2019)
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GTA V Canis Mesa Grande (13.11.2019)
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GTA V Freight Train (26.11.2019)
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GTA V RC Bandito (07.12.2019)
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GTA V RC Mini Tank (13.12.2019)
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GTA V Declasse Moonbeam (21.12.2019)
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GTA VC Bravado Oceanic (07.01.2020)
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GTA V HVY Forklift (10.01.2020)
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GTA VC Bloodring Banger (04.02.2020)
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GTA VC Bravado Oceanic, Arena Wars style (04.02.2020)
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GTA V Declasse Vamos (12.02.2020)
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GTA V Übermacht Zion Classic(29.04.2020)
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GTA V Imponte Ruiner (29.04.2020)
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GTA V Declasse Impaler (29.04.2020)
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GTA IV Vapid Taxi Car (29.04.2020)
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GTA V Declasse Yosemite (29.04.2020)
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GTA V Karin Futo (29.04.2020)
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GTA V Brute Dashound (29.04.2020)
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Download
 
GTA III Declasse Cabbie (29.04.2020)
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GTA V Vapid Benson (29.04.2020)
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Download
 
GTA V Dundreary Regina (29.04.2020)
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GTA IV Declasse Rancher (29.04.2020)
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GTA V Declasse FIB Granger (29.04.2020)
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Download
 
GTA V Vapid Sandking XL (29.04.2020)
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Download
 
GTA V Declasse Granger (29.04.2020)
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Download
 
GTA V Bollokan Prairie (29.04.2020)
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GTA IV Benefactor Feltzer (29.04.2020)
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GTA V Karin Intruder (29.04.2020)
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Download
 
GTA IV Dinka Hakumai (29.04.2020)
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GTA V Bravado Bison (29.04.2020)
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Download
 
GTA V Declasse Mamba (29.04.2020)
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GTA V Canis Seminole (29.04.2020)
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Download
 
GTA V Enus Super Diamond (29.04.2020)
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GTA V Maibatsu Penumbra (29.04.2020)
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GTA IV Declasse Sheriff Rancher (29.04.2020)
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GTA V Imponte Phoenix (29.04.2020)
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Download
 
GTA V Vapid Peyote (05.05.2020)
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Download
 
GTA V Willard Faction (10.05.2020)
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Download
 
GTA V Übermacht Oracle (10.05.2020)
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GTA V Dinka Enduro (11.05 2020)
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GTA III Vapid Whoopee (21.05 2020)
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GTA IV Karin Rebel Sport (28.05 2020)
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GTA V MTL Flatbed (02.06 2020)
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GTA V Dinka Blista (04.06 2020)
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Download
 
GTA V Pegassi Infernus Classic (06.06 2020)
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GTA IV Invetero Coquette (08.06 2020)
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Download
 
GTA V Vapid Box Truck (12.06 2020)
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Download
 
GTA V Brute Ambulance (10.07 2020)
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Download
 
GTA IV Vapid Police Car (12.07 2020)
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GTA V Vapid Retinue (21.07 2020)
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GTA V Cheval Picador (30.07 2020)
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Download
 
GTA IV Albany Emperor (04.08 2020)
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Download
 
GTA V Maxwell Vagrant (12.08 2020)
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Download
 
GTA V Declasse Tornado (28.10 2020)
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Download
 
GTA IV Albany Esperanto (08.11 2020)
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GTA V Albany Romero (12.11 2020)
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Download

GTA V HVY Airtug (16.01 2021)
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Download

GTA IV Dundreary Landstalker (24.01 2021)
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Download

GTA V Albany Manana (02.02 2021)
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Download

GTA V Obey Tailgater (13.02 2021)
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Download

GTA V HVY Insurgent (24.02 2021)
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Download

GTA V Vapid Bullet (04.03 2021)
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Download
 
GTA V Vulcar Ingot (09.04 2021)
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Download
 
GTA V Grotti Turismo Eccellenza (07.05 2021)
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Download
 
GTA IV Schyster PMP600 (15.05 2021)
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Download
GTA III Mammoth Patriot (07.06 2021)
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Download
 
GTA V Bravado Youga Classic (17.07 2021)
Imagem
Download
 
GTA V Brute Stockade (15.08 2021)
Imagem
Download
 
GTA V Benefactor Scharmann  (20.09 2021)
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Download
 
GTA V Vapid Dominator (29.10 2021)
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Download
 
GTA V Western Police Bike (30.10 2021)
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Download
 
GTA V Karin Jester (24.12 2021)
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Download
 
[align=center]GTA V Maibatsu Mule (11.01 2022)
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Download

GTA V Buckingham Police Maverick  (18.03 2022)
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Download
[/align]

FULL IMGUR GALLERY:

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 25 Nov 2020, 18:17
por Crowdigger
"Download Pack" takes you to IMGUR

Ignore This, now I saw the image of "Coming Soon"

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 26 Nov 2020, 00:03
por Bellik28
Pergunta para os modders, por que nesses tipos de packs as partes que em teoria deveriam ser cromadas parecem sempre ser feitas de plástico?

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Você não pode usar a textura vehicleenvmap128?
Ou diretamente o jogo não suporta nada relacionado ao cromo?
É algo que me irrita um pouco, principalmente porque não tenho um PC bom o suficiente para rodar SA DirectX 2.0 que acrescenta esse pequeno detalhe.
Suponho (por minha ignorância) que um ".asi" também poderia ser feito para implementar uma textura cromada, não sei ...
O resto do mod é excelente, estou ansioso para o pacote completo :D

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 26 Nov 2020, 01:57
por Crowdigger
androloquendo_28 escreveu:
26 Nov 2020, 00:03
Pergunta para os modders, por que nesses tipos de packs as partes que em teoria deveriam ser cromadas parecem sempre ser feitas de plástico?
Use o SkyGFX que isso melhora. 
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E respondendo sua pergunta, por que o GTA SA não tem efeito metálico bom.. a melhor forma de simular isso é aumentando muito o ENV do material, mas ainda assim fica ruim e acaba bugando ao usar o SKYGFX, ou vai ficar muito azul ou preto. 

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 26 Nov 2020, 08:33
por _F_
You can change the vehicleenvmap128 texture inside the models/generic/vehicle.txd to different texture and get universally new reflections. Just play around with it and find what suits you the best

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 26 Nov 2020, 14:59
por Zeneric
I and Kkjj fought with trying to perfect a metallic look for our pcj600 remastered mod. We failed. Maybe in the next pcj600 update the metallic look'll be finally perfect. Seems difficult to achieve a metallic look for GTA SA.

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 26 Nov 2020, 15:36
por Junior_Djjr
Metal: reflects colors and absorves lighting, so it looks darker.
Non-metal: reflects only lighting, no colors, and it's brighter.

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 28 Nov 2020, 05:30
por _F_
Yes, that´s pretty much the best available solution now. As a matter of fact this is exact copy of how Rockstar did them by default for San Andreas.
So if some graphics mod intends to change that for original cars, all my cars will be instantly affected as well.


Anyways, now the next thing in my agenda before converting new cars is to update the VehFuncs pack. Initially my plan was to update the VehFuncs pack once we also reach 20 new VehFuncs cars (currently 11), but since the last pack, VehFuncs got updated and one new feature got added. That is the possibility to change engine sounds. I think this is a pretty big game changer. Therefore, I will once again go through all the VehFuncs cars and change the engine sounds where applicable.
Unfortunately still a lot of cars VehFuncs cars will remain WIP as many important features are still not available. 

EDIT: Alright so I´ve hit the stone wall with the engine sounds now... Apparently there is some sort of limit to how many times each engine sound can be used or so, and if it goes over that the game will crash. Therefore changing engine sounds is a slippery road and I should probably not do that :( 

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 29 Nov 2020, 00:22
por Junior_Djjr
_F_ escreveu:
28 Nov 2020, 05:30
EDIT: Alright so I´ve hit the stone wall with the engine sounds now... Apparently there is some sort of limit to how many times each engine sound can be used or so, and if it goes over that the game will crash. Therefore changing engine sounds is a slippery road and I should probably not do that :( 
Try to find a specific limit, a way to reproduce as minimal as possible.
Continue here: f5-scripts-codigos/t188-vehfuncs#p35300

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 06 Dez 2020, 16:34
por _F_
Okay good news! The VehFuncs upgrade pack 1.1 is now available!
https://www.gtainside.com/en/sanandreas ... grade-1-0/

Features:
  • ~55 vehicles upgraded to VehFuncs
    • Multiple vehicle variants in same model
    • Thousands of extras
  • Functional special features
  • More logical engine sounds
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Unfortunately there are still dozens of open issues and bugs, as important features have not been been added and bugs have not been fixed:
  • f_exhaust
  • IVF lights on extras appear in random places
  • possibility to change doors opening angle
  • _oc configuration (creates peds on backseats)
  • utility siren (silent siren)
  • f_roof
  • sliding door
  • f_animation
  • zones to spawn cars where they normally wouldn´t

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 06 Dez 2020, 19:47
por Crowdigger
It may be that the google translator wrongly translates some things;

First, excellent work.

But I noticed little things that could be improved.


1º 1st I don't know what logic you used, but Admiral looks much more like the more like Premier vanilla.

Example: Admiral looks much more like Premier vanilla.


2º Maybe it would be good to adapt some spoilers for Vehfuncs' f_spoiler function, example Comet (Automatically adapt to this mod, very good by the way. I don't know if you know)

3º Some of the IVF's turn signals are "wrong", when I was handling the AVP I ended up managing to leave them in the correct position, I will pass on these "dummy's" to you when necessary, for example Nebula:
How is it:
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How would it be:
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It makes more sense for the reflection on the floor to be straight.


But again, excellent work.

IVF dummys

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 06 Dez 2020, 23:00
por Sean_Jackin
[font]Achei muito legal esse trabalho. Uma coisa que eu gostaria muito de ver.[/font]

[font]Pergunta: Os veículos conversíveis do GTA V será possível abrir e fechar o teto como no GTA V, apertando uma tecla como [H]?[/font]

Re: [REL|WIP] Pack of 110 GTA V vehicles converted to San Andreas (+VehFuncs)

Enviado: 07 Dez 2020, 04:20
por Junior_Djjr
This pack should be a great stress test for VehFuncs, if it's running without crashes, I'm impressed.

Sean_Jackin escreveu:
06 Dez 2020, 23:00
[font]Achei muito legal esse trabalho. Uma coisa que eu gostaria muito de ver.[/font]

[font]Pergunta: Os veículos conversíveis do GTA V será possível abrir e fechar o teto como no GTA V, apertando uma tecla como [H]?[/font]
Prefer english for this area.