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[SA] Near to INSANITY [WIP]

Enviado: 29 Jan 2019, 02:47
por Krazy-8
ENG:
Welcome to this new project.
Take a seat and prepare for this:

During the last few months I've been trying to do in some areas of the saints, of course this is perhaps not as good as the original insanity project of ezekiel but at least I try hard.

The base models have high quality textures and are optimized for better performance within the game.
The props or extra models (as I call them) are converted directly from GTA V just as some textures are taken from there.

What I do and do not do:

Convert objects from GTA IV and GTA V to San Andreas
Textures are animated (for air-conditioning boxes, for the spinning spiral)
NVC is correctly applied for day, night and window effects lit at night
Apply 2dfx effects (I like to copy the GTA IV, for example: smoke in some sewers)
Shadows are made for all models (less vegetation, that kind of shadows should be with enb)

What is not done, or not yet learned.
Make reflective floor. (for interiors)
HD Clothing for CJ (Like the ezekiel)
Adapt cars (It's my beloved dream, that's what I most want to learn)
Give me ideas to place objects in the mappings (that fails me very often)
Make CLEO-Mods (edit only)

In a few days I will upload information and progress of the project.
Anyone who knows how to do the same as me or has even more knowledge (and facebook for contact)
It is welcome in my project.

ESP:
Bienvenidos a este nuevo proyecto.
Tomen asiento y preparense para esto:

Durante los ultimos meses eh estado tratando de hacer en hd algunas zonas de los santos, claro que esto no es quizá  tan bueno como el proyecto insanity original de ezekiel pero al menos me esfuerzo.

Los modelos base tienen texturas de alta calidad y estan optimizados para mejor rendimiento dentro del juego.
Los props o modelos extra (como yo les llamo) son convertidos directamente de GTA V igual que algunas texturas son tomadas de ahí.

Lo que se y no se hacer:

Se convertir objetos de GTA IV y GTA V a San Andreas
Se animar texturas (para las cajas de aire acondicionado, para el espiral que gira)
Se aplicar correctamente NVC para dia, noche y efectos de ventanas encendidas durante la noche
Se aplicar efectos 2dfx (me gusta copiar los de GTA IV, por ejemplo: humo en algunas alcantarillas)
Se hacer sombras para todos los modelos (menos vegetación, ese tipo de  sombras debe ser con enb)

Lo que no se hacer, o no eh aprendido aún.
Hacer piso reflectivo. (para interiores)
Ropa  HD para CJ (Como el de ezekiel)
Adaptar autos (Es mi sueño querido, es lo que más deseo aprender)
Darme ideas para colocar objetos en los mapeos (eso me falla muy seguido)
Hacer CLEO-Mods (Se editar solamente)

En pocos días subiré información y avanzes del proyecto. 
Cualquier persona que sepa hacer lo mismo que yo o tenga aún más conocimiento (y facebook para contacto)
es bienvenida en mi proyecto.


ESP: Primer Vistazo, Necesito ayuda con sonidos ambientales.

ENG: First view, Need help with the ambient sounds. 


Screenshots:
3Ds Max
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En juego/In Game
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Re: Near to INSANITY

Enviado: 29 Jan 2019, 02:52
por Junior_Djjr
Start it with just props.
There are many promises there, have you done something like this before?

Re: Near to INSANITY

Enviado: 29 Jan 2019, 13:45
por Krazy-8
Yes of course, i remember when i remade the LilProbe'Inn (little a'le'inn)

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Re: Near to INSANITY

Enviado: 30 Jan 2019, 02:05
por Junior_Djjr
Show it.

Re: Near to INSANITY

Enviado: 31 Jan 2019, 03:14
por BJ's
Nice project, please keep this job is my dream see insanity cj finished

Re: Near to INSANITY

Enviado: 02 Fev 2019, 18:24
por Krazy-8
Updated Screens/ Capturas actualizadas  👌
BJ's escreveu:
31 Jan 2019, 03:14
Nice project, please keep this job is my dream see insanity cj finished
I don't know make high poly clothes.... I not cant finish this job of CJ   😓

Re: Near to INSANITY

Enviado: 03 Fev 2019, 02:22
por BJ's
Krazy-8 escreveu:
02 Fev 2019, 18:24
Updated Screens/ Capturas actualizadas 👌
BJ's escreveu:
31 Jan 2019, 03:14
Nice project, please keep this job is my dream see insanity cj finished
I don't know make high poly clothes.... I not cant finish this job of CJ 😓 
Sad

Re: Near to INSANITY

Enviado: 04 Fev 2019, 16:06
por MrLyam
Thats wonderfull. Really nice job my friend. Post the news here!

Re: Near to INSANITY

Enviado: 26 Fev 2022, 02:41
por Weeamer
Progress/update? 


Im trying to do the same but i dunno how to work with collisions... 





I recommend this website to help you with the SA props https://dev.prineside.com/gtasa_samp_model_id/


and this one for V props https://gta-objects.xyz/

Re: Near to INSANITY

Enviado: 06 Jun 2022, 17:17
por Weeamer
Update?

Re: [SA] Near to INSANITY [WIP]

Enviado: 20 Jun 2022, 18:55
por Weeamer
Krazy-8 escreveu:
02 Fev 2019, 18:24
Updated Screens/ Capturas actualizadas 👌
BJ's escreveu:
31 Jan 2019, 03:14
Nice project, please keep this job is my dream see insanity cj finished
I don't know make high poly clothes.... I not cant finish this job of CJ 😓  
Ezekiel used gta v stuff to make the clothes for C.J and textures i remember the textures he used for the jeans were Lester's jeans