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Re: [LUA]Cheat Menu

Enviado: 30 Jun 2019, 21:02
por Grinch_
Crowdigger escreveu:
30 Jun 2019, 20:26
1 -I think I figured out why the menu crashed.
When activating the Quick Spawner it does not block the commands for the CJ, for example: You type W while you are using Spawner and CJ is still going forward, this ends up causing conflict and causes the menu to crash. The best would be to have the spawner lock any external command while typing.

2 - Turning the car with the Unflip is making him switch to tunning wheels.

3 - In the modifications should have the option to return the standard car wheel.

4 - Vigor's modifications are not working very well (And no, it's not the car)

5 - Actually Bullet is not on the list of cars to spawn.

6 - Flying spawning option does not work on Helicopters
1 -I think I figured out why the menu crashed.
When activating the Quick Spawner it does not block the commands for the CJ, for example: You type W while you are using Spawner and CJ is still going forward, this ends up causing conflict and causes the menu to crash. The best would be to have the spawner lock any external command while typing.
No. I don't think that might be an issue. It's surely something with my script code.
 
5 - Actually Bullet is not on the list of cars to spawn.

6 - Flying spawning option does not work on Helicopters
Done
2 - Turning the car with the Unflip is making him switch to tunning wheels.
Fixed.Some testing code was left there by mistake.
3 - In the modifications should have the option to return the standard car wheel.
I was thinking of that feature. Still couldn't implement it. But you can save your car to memory & then restore to it for now.
4 - Vigor's modifications are not working very well (And no, it's not the car)
Seems to work fine for me though.

I'm also working on redoing the whole code including the UI as I'm thinking of porting the menu to mimgui. So if you want some huge UI changes or smth let me know.

Re: [LUA]Cheat Menu

Enviado: 07 Jul 2019, 04:04
por Junior_Djjr
When I open "Visuals", the game interface gets bugged, for example all fonts and radar position. Values are like 999999 by default and sphere color is a very big number.

Re: [LUA]Cheat Menu

Enviado: 07 Jul 2019, 04:58
por Grinch_
Junior_Djjr escreveu:
07 Jul 2019, 04:04
When I open "Visuals", the game interface gets bugged, for example all fonts and radar position. Values are like 999999 by default and sphere color is a very big number.
hmm.I'm working to rewrite the code including UI, I'll take a look at it.

Re: [LUA]Cheat Menu

Enviado: 07 Jul 2019, 19:18
por Ninguem
When i pass the mouse over "Cop Vehicles", the menu crashes, like the issue with the car spawner i've mentioned in my last post (which was fixed).

And when i select the "Aim Skin Changer" in the skin selector and then using CTRL+M to close it, the menu won't open anymore. Also, this feature doesn't work at all.

Re: [LUA]Cheat Menu

Enviado: 07 Jul 2019, 20:10
por Grinch_
Ninguem escreveu:
07 Jul 2019, 19:18
When i pass the mouse over "Cop Vehicles", the menu crashes, like the issue with the car spawner i've mentioned in my last post (which was fixed).

And when i select the "Aim Skin Changer" in the skin selector and then using CTRL+M to close it, the menu won't open anymore. Also, this feature doesn't work at all.
Thanks for reporting these issues.I'll redo the "Cop Vehicles" sometime later. As for the "Aim Skin Changer" I've already fixed it in the new menu but it's not fully complete yet(might take a while as my exams are on).

Anyway here's a sneak peek to the new menu,
SpoilerAbrir
ImagemImagemImagemImagem

Re: [LUA]Cheat Menu

Enviado: 08 Jul 2019, 13:59
por Junior_Djjr
This looks pretty nice and more UX friendly.

edit: first Ryder mission isn't on menu, maybe others too.

Re: [LUA]Cheat Menu

Enviado: 09 Jul 2019, 04:16
por Grinch_
Junior_Djjr escreveu:
08 Jul 2019, 13:59
This looks pretty nice and more UX friendly.

edit: first Ryder mission isn't on menu, maybe others too.
 Hmm.It's taking a while as I'm also porting it to the new mimgui and my exams.
edit: first Ryder mission isn't on menu, maybe others too.
hmm.might have missed it. Will add that in. Btw is that mission loader working properly every time?
 

Re: [LUA]Cheat Menu

Enviado: 09 Jul 2019, 04:45
por Junior_Djjr
Grinch_ escreveu:
09 Jul 2019, 04:16
Btw is that mission loader working properly every time?
I didn't test, I was going to test a problem and coincidentally just that mission doesn't exist.
I use All Mission Access mod and always works pretty well, did you followed that code?

Re: [LUA]Cheat Menu

Enviado: 09 Jul 2019, 05:03
por Grinch_
Junior_Djjr escreveu:
09 Jul 2019, 04:45
Grinch_ escreveu:
09 Jul 2019, 04:16
Btw is that mission loader working properly every time?
I didn't test, I was going to test a problem and coincidentally just that mission doesn't exist.
I use All Mission Access mod and always works pretty well, did you followed that code?  
I don't think I have. Crashes still occur during switching missions.Added to todo list

Re: [LUA]Cheat Menu

Enviado: 13 Jul 2019, 02:50
por Grinch_
Finished the vehicles tab today,
SpoilerAbrir
ImagemImagemImagem

Edit:

I've uploaded it in the GitHub repo. It's actually a bit stable now. So if anyone interested give it a shot.

Re: [LUA]Cheat Menu

Enviado: 13 Jul 2019, 22:06
por Crowdigger
How to open the new version?
Grinch_ escreveu:
13 Jul 2019, 02:50
I've uploaded it in the GitHub repo. It's actually a bit stable now. So if anyone interested give it a shot.

Re: [LUA]Cheat Menu

Enviado: 13 Jul 2019, 22:47
por Grinch_
Crowdigger escreveu:
13 Jul 2019, 22:06
How to open the new version?
Grinch_ escreveu:
13 Jul 2019, 02:50
I've uploaded it in the GitHub repo. It's actually a bit stable now. So if anyone interested give it a shot.
It's Ctrl+N (until it replaces the original version)

Re: [LUA]Cheat Menu

Enviado: 14 Jul 2019, 12:04
por Grinch_
Update v1.5
-----------------

Check out the new menu.
SpoilerAbrir
ImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagemImagem

Further details including changes & installation can be found here.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@Junior_Djjr
Which mission were you referring to? Can you check under the introduction tab? Was that the one you were looking for?
BTW mission loader is still bugged.
-----------------------------------
Edit2:
Few minor tweaks
1.Fixed modifications images not loading
2. Cheat Menu will now automatically reload itself if crashed.

Re: [LUA]Cheat Menu

Enviado: 14 Jul 2019, 13:37
por Crowdigger
The menu is not opening here.

Re: [LUA]Cheat Menu

Enviado: 14 Jul 2019, 13:40
por Grinch_
Crowdigger escreveu:
14 Jul 2019, 13:37
The menu is not opening here.
 Ctrl + M and did you follow the installation instructions here ?