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GTA San Andreas Next Gen Project

Enviado: 05 Jul 2020, 19:15
por GTA_GamerZ
[Link has been updated]

Since the first time I found this community which helped me a lot in GTA modding, I decided to begin a project about an improved version of GTA San Andreas by using all the mod of great quality available on this community. Yes, Junior and the other member are doing a great job and I really appreciate their work for this 15 years old game.

I love this game so much I decided 6 years ago to improve it but I was bad on mod installing and there were not even all those plugin that allow to mod it correctly. I met too many problem during this "work" and I knew my help will be useful to the community by testing all these mod, finding incompatibility between them and helping for their improvement. Yes, I wasn't always right but it was necessary I think.

Finally with 207 scripts installed, with all the hard work of the community behind, I succeeded to make a modpack that improve the gameplay, that make the game feels current or looks like it should have been. Yes the work isn't over, but I think this modpack is stable enough for a lot of hour of freeroam gameplay. Some mission are still incompatible with some major mod like "vehicle function" but it isn't a problem since it's possible to uninstall and reinstall them as desired.

Well, so I did a little trailer for you to show off how the game actually looks with this modpack. I got a low end pc so I'm sorry for medium graphics and lag spike. Hope you'll enjoy it.



The modpack is finally available, link to download here:

Google

Mega

Password: GTASA4Life

Re: GTA San Andreas Next Gen Project

Enviado: 05 Jul 2020, 19:23
por Hesoyan1
Nossa que jogo legal, que mod de armas foi esse que você usou?

 

Re: GTA San Andreas Next Gen Project

Enviado: 05 Jul 2020, 21:04
por nadalao
muito massa! percebe-se que você é um grande fã deste jogo 

Re: GTA San Andreas Next Gen Project

Enviado: 05 Jul 2020, 22:10
por GTA_GamerZ
Hesoyan1 escreveu:
05 Jul 2020, 19:23
Nossa que jogo legal, que mod de armas foi esse que você usou?
90 awp reborn 2 and faithful weapon pack lite

Added after 1 minute 38 seconds:
nadalao escreveu:
05 Jul 2020, 21:04
muito massa! percebe-se que você é um grande fã deste jogo
Yeah always get a copy on my computer since 2011.

Re: GTA San Andreas Next Gen Project

Enviado: 07 Jul 2020, 07:21
por GTA_GamerZ
I hope you'll enjoy.

Re: GTA San Andreas Next Gen Project

Enviado: 07 Jul 2020, 13:20
por Hesoyan1
Eu também tenho um pack de mods legal do GTA San Andreas. A gente podia lançar várias Builds pro mesmo mod cada Build com uma coisa Diferente. 

Re: GTA San Andreas Next Gen Project

Enviado: 07 Jul 2020, 14:03
por L34ND20
Mto bom! Essa é a meta, ter todos mods possíveis e compatíves q possa salvar e zerar o jogo sem erros. Na minha mente eu chamo isso de GTA Dream (briza), tudo oq deveria ser natural e corrigido do jogo. Fico imaginando aqui, um dia... todos os criadores dos melhores mods se reunindo e criando os mods do zero como se fosse um script, pra não ter incompatibilidades, com um .ini tipo um Mixsets mas para outras funções, tipo um ''MixModsGTA.ini''.

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 08:28
por GTA_GamerZ
Ok it's a good idea. My modpack contains only some improvement of the original game, not exaggerated mod that add a whole new concept, just adding things that missing like a diving animation when jumping into the water or ability to cover for example.

Added after 4 minutes 40 seconds:
Leandro MixModGTAini escreveu:
07 Jul 2020, 14:03
Mto bom! Essa é a meta, ter todos mods possíveis e compatíves q possa salvar e zerar o jogo sem erros. Na minha mente eu chamo isso de GTA Dream (briza), tudo oq deveria ser natural e corrigido do jogo. Fico imaginando aqui, um dia... todos os criadores dos melhores mods se reunindo e criando os mods do zero como se fosse um script, pra não ter incompatibilidades, com um .ini tipo um Mixsets mas para outras funções, tipo um ''MixModsGTA.ini''.
Exactly but they said that it's better to have separated script instead of a mix, but they'll take care of the compatibility between them. I think that's actually what they are trying to do on this community. Almost all mod available on this community are compatible. And yes, this is my goa byl making the game looks "natural and correct" as it should have been.

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 09:14
por L34ND20
GTA_GamerZ escreveu:
08 Jul 2020, 08:28
Ok it's a good idea. My modpack contains only some improvement of the original game, not exaggerated mod that add a whole new concept, just adding things that missing like a diving animation when jumping into the water or ability to cover for example.
what is this cover mod? I can't find any good

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 12:57
por GTA_GamerZ
Leandro MixModGTAini escreveu:
08 Jul 2020, 09:14
GTA_GamerZ escreveu:
08 Jul 2020, 08:28
Ok it's a good idea. My modpack contains only some improvement of the original game, not exaggerated mod that add a whole new concept, just adding things that missing like a diving animation when jumping into the water or ability to cover for example.
what is this cover mod? I can't find any good 
You can find it in my modpack, I chose the animation myself by picking the best ones from other each other cover mod.

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 13:33
por gui0820
is asking for password

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 16:47
por GTA_GamerZ
The password is mixmods.com.br

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 20:25
por gui0820
GTA_GamerZ escreveu:
08 Jul 2020, 16:47
The password is mixmods.com.br
When I enter the mixmods.com.br password, the message "Data error: Wrong password?"

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 20:44
por Legacy
Convidado: escreveu:Em Qui 11 Ago 2016, 00:13
São mil modelos de props e 9 mil modelos de mapa

Melhor deixar do jeito que está
Querem transformar um jogo de 2004 em um jogo de 2007 não dá certo
Se fizer isso (remodelar mapa e props) não vai ficar tão bom (física ultrapassada, e sem efeitos como normalmap,bumpmap,reflection etc) e vai ter gasto alguns ANOS com isso
You had the right idea with this pack, adding small functionalities and improving gameplay, and making the game funnier.  👍
Some people try to turn a game from 2004 into a next-gen game and fail.

Re: GTA San Andreas Next Gen Project

Enviado: 08 Jul 2020, 21:21
por GTA_GamerZ
gui0820 escreveu:
08 Jul 2020, 20:25
GTA_GamerZ escreveu:
08 Jul 2020, 16:47
The password is mixmods.com.br
When I enter the mixmods.com.br password, the message "Data error: Wrong password?" 
oH SORRY... Wrong password, it's GTASA4Life

Added after 5 minutes 19 seconds:
Legacy escreveu:
08 Jul 2020, 20:44
Convidado: escreveu:Em Qui 11 Ago 2016, 00:13
São mil modelos de props e 9 mil modelos de mapa

Melhor deixar do jeito que está
Querem transformar um jogo de 2004 em um jogo de 2007 não dá certo
Se fizer isso (remodelar mapa e props) não vai ficar tão bom (física ultrapassada, e sem efeitos como normalmap,bumpmap,reflection etc) e vai ter gasto alguns ANOS com isso
You had the right idea with this pack, adding small functionalities and improving gameplay, and making the game funnier. 👍
Some people try to turn a game from 2004 into a next-gen game and fail. 
Their problem was they thinking that Next Gen is only great graphics, but they forgot one of the most important which is the gameplay.