Página 1 de 1

San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 22:10
por izuna
O jogo já tem um sistema de stealth, mas ele parece não funcionar ou a Rockstar nos enganou

Em alguns locais principalmente à noite o CJ fica com o indicador dele no radar mais escuro, e é possível escutar a respiração forte dele
Na missão da mansão do Madd Dogg isso indica que ele está furtivo, mas não faz diferença alguma.

Um mod poderia mudar isso, fazendo os inimigos não perceberem o CJ caso ele esteja agachado e com o indicador furtivo no radar. Também fazer as estrelas de procurado piscarem como acontece ao utilizar um pay 'n' spray até ser encontrado.

/

The game already has a stealth system but it doesn't seem to be working or maybe it was a misleading information by Rockstar

In some places specially at night the player position indicator on the radar goes black, and you can hear CJ heavy breathing.
We learn from a few missions like the one where you get inside Madd Dogg mansion that this indicates that CJ is stealth, but in reality it doesn't change anything.

A mod could change that, making it so enemies don't notice CJ while crouching under a shadowy place. If wanted, the stars would start flashing like when you use a pay 'n' spray until you get caught.

Re: San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 22:51
por GTA_GamerZ
izuna escreveu:
06 Set 2019, 22:10
O jogo já tem um sistema de stealth, mas ele parece não funcionar ou a Rockstar nos enganou

Em alguns locais principalmente à noite o CJ fica com o indicador dele no radar mais escuro, e é possível escutar a respiração forte dele
Na missão da mansão do Madd Dogg isso indica que ele está furtivo, mas não faz diferença alguma.

Um mod poderia mudar isso, fazendo os inimigos não perceberem o CJ caso ele esteja agachado e com o indicador furtivo no radar. Também fazer as estrelas de procurado piscarem como acontece ao utilizar um pay 'n' spray até ser encontrado.

/

The game already has a stealth system but it doesn't seem to be working or maybe it was a misleading information by Rockstar

In some places specially at night the player position indicator on the radar goes black, and you can hear CJ heavy breathing.
We learn from a few missions like the one where you get inside Madd Dogg mansion that this indicates that CJ is stealth, but in reality it doesn't change anything.

A mod could change that, making it so enemies don't notice CJ while crouching under a shadowy place. If wanted, the stars would start flashing like when you use a pay 'n' spray until you get caught.
I like too much your idea, I personnaly doesn't like the Hide from cop mod who make policemen very silly. If the stealth is improved, it'll make the game more realistic concerning infiltration and escaping the police (like GTA V)

Re: San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 23:14
por izuna
Hmm you know what? This should be a update to the Hide from Cop mod, @Junior_Djjr has improved a lot since the last version and he updated many mods he had done in the past, this could be one.

Re: San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 23:19
por GTA_GamerZ
izuna escreveu:
06 Set 2019, 23:14
Hmm you know what? This should be a update to the Hide from Cop mod, @Junior_Djjr has improved a lot since the last version.
I tested this version, I found so easy to escape the police. 

Re: San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 23:21
por izuna
I'm talking about my idea being used as a reference to update that old mod
Currently I wouldn't recommend using it since it's an abandoned and buggy mod.

Re: San Andreas: Tactical Espionage Action

Enviado: 06 Set 2019, 23:23
por GTA_GamerZ
It'll be good to make a mod who copy the GTA V stealth system and escape from cop system. Also improve the paintjob police escaping.

Re: San Andreas: Tactical Espionage Action

Enviado: 08 Set 2019, 12:30
por Weeamer
C.J could do the slow walking animation from the burglar missions when he is the shadows and he is invisible unless the enemy is in the shadow too this reminds of the warriors game where you can hide from the cops and gangs and they go to the area where they last saw you and keep looking besides there's a looking around animation already in the game for when peds get lost 

Re: San Andreas: Tactical Espionage Action

Enviado: 09 Set 2019, 18:08
por GTA_GamerZ
Tiagrand escreveu:
08 Set 2019, 12:30
C.J could do the slow walking animation from the burglar missions when he is the shadows and he is invisible unless the enemy is in the shadow too this reminds of the warriors game where you can hide from the cops and gangs and they go to the area where they last saw you and keep looking besides there's a looking around animation already in the game for when peds get lost
Exactly, the original stealth system is almost good but not awesome and realistic. It's a good base to improve it with a mod.