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Possible Crashes Issues with MOONLoader?

Enviado: 05 Jul 2018, 15:15
por PRince4
I've been using modloader for a while and idk what MOD is killing it, but after the game loads up (Doesn't matter if its New or Saved one) it crashes without any error/glitch or Code. Even in the Log of ModLoader/fastman92's limit adjuster/SCRLog.

So i can't seem to find the reason of it or the mod.

Is it related to Visual C++ Redists?

Possible Crashes Issues with MOONLoader?  [RESOLVIDO]

Enviado: 15 Jul 2018, 14:42
por PRince4
It was "crc32ffi.lua" which came in "MoonLoader Example Scripts" and was placed inside "moonloader\lib\" that is why i couldn't identify the problem.
and was causing instant taskkill on gta sa.

It seems to be a CRC32 Checking script but i don't know of what it checks the CRC. Maybe the Exe or the MoonLoader.asi?

Possible Crashes Issues with MOONLoader?

Enviado: 15 Jul 2018, 15:32
por geregere
The only two scripts I know that use crc32ffi is AutoReboot and reload_all, which comes with moonloader scripts examples.

Anyways, moonloader should have a log that says what could have caused the crash

Possible Crashes Issues with MOONLoader?

Enviado: 15 Jul 2018, 16:59
por PRince4
geregere escreveu: The only two scripts I know that use crc32ffi is AutoReboot and reload_all, which comes with moonloader scripts examples.

Anyways, moonloader should have a log that says what could have caused the crash
Now if i use it with "AutoReboot" the game works fine. But if i remove "AutoReboot" and use only the "crc32ffi" the game gets frozen after loading. So i'm just not gonna use it anymore. :|

And BTW the "Better Skybox" isn't working too can you take a look :

SpoilerAbrir
[01:31:35.318219] (system)    Session started.
[01:31:35.319218] (debug)    Module handle: 6D7C0000

MoonLoader v.026.2-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
http://blast.hk/moonloader/

[01:31:35.319218] (info)    Working directory: G:\Games\GTA San Andreas\moonloader
[01:31:35.319218] (debug)    FP Control: 0009001F
[01:31:35.320219] (debug)    Game: GTA SA 1.0.0.0 US
[01:31:35.320219] (system)    Installing pre-game hooks...
[01:31:35.320219] (system)    Hooks installed.
[01:31:35.941673] (debug)    Initializing opcode handler table
[01:31:35.941673] (debug)    package.path = G:\Games\GTA San Andreas\moonloader\lib\?.lua;G:\Games\GTA San Andreas\moonloader\lib\?\init.lua;G:\Games\GTA San Andreas\moonloader\?.lua;G:\Games\GTA San Andreas\moonloader\?\init.lua;.\?.lua;G:\Games\GTA San Andreas\moonloader\lib\?.luac;G:\Games\GTA San Andreas\moonloader\lib\?\init.luac;G:\Games\GTA San Andreas\moonloader\?.luac;G:\Games\GTA San Andreas\moonloader\?\init.luac;.\?.luac
[01:31:35.941673] (debug)    package.cpath = G:\Games\GTA San Andreas\moonloader\lib\?.dll;
[01:31:35.943672] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\AbortMission.lua'...
[01:31:35.943672] (debug)    New script: 0CDB2EC4
[01:31:35.945670] (system)    AbortMission.lua: Loaded successfully.
[01:31:35.945670] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\AutoReboot.lua'...
[01:31:35.945670] (debug)    New script: 0CCB0904
[01:31:35.967658] (system)    ML-AutoReboot: Loaded successfully.
[01:31:35.967658] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\BetterSkybox.lua'...
[01:31:35.967658] (debug)    New script: 0CB9A7B4
[01:31:35.975653] (system)    BetterSkybox: Loaded successfully.
[01:31:35.975653] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\gang rider_0.0.1.lua'...
[01:31:35.975653] (debug)    New script: 0CB4860C
[01:31:35.980650] (system)    gang ride: Loaded successfully.
[01:31:35.980650] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\incar pickup.lua'...
[01:31:35.980650] (debug)    New script: 0CC99254
[01:31:35.985647] (system)    InCar Pickup: Loaded successfully.
[01:31:35.985647] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\quickmap.lua'...
[01:31:35.985647] (debug)    New script: 0CDB3E9C
[01:31:35.990644] (system)    QuickMap: Loaded successfully.
[01:31:35.990644] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\SprintFire.lua'...
[01:31:35.990644] (debug)    New script: 0CD0F3D4
[01:31:35.992642] (system)    SprintFire: Loaded successfully.
[01:31:35.992642] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\timecyc-editor.lua'...
[01:31:35.992642] (debug)    New script: 0CCD30EC
[01:31:36.009633] (system)    Timecyc24hEditor: Loaded successfully.
[01:31:36.009633] (system)    Loading script 'G:\Games\GTA San Andreas\moonloader\weapon menu.lua'...
[01:31:36.009633] (debug)    New script: 0CC7ABC4
[01:31:36.013630] (system)    Weapon Menu: Loaded successfully.
[01:31:46.696721] (system)    Installing post-load hooks...
[01:31:46.697717] (system)    Hooks installed.
[01:31:46.697717] (script)    BetterSkybox: @getIDsTable: Using SP models table... 
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting SF_Sunny w/ ID 15135
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting DS_Night w/ ID 15148
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting CS_Night w/ ID 15147
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LS_Night w/ ID 15144
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting DS_Sunny w/ ID 15138
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting SF_Night w/ ID 15145
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LV_Night w/ ID 15146
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting SF_Cloudy w/ ID 15140
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting DS_Cloudy w/ ID 15143
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting CS_Cloudy w/ ID 15142
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LS_Cloudy w/ ID 15139
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting CS_Sunny w/ ID 15137
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LS_Sunny w/ ID 15134
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LV_Sunny w/ ID 15136
[01:31:46.697717] (script)    BetterSkybox: @load_sky(): Requesting LV_Cloudy w/ ID 15141
[01:31:46.926563] (script)    BetterSkybox: @createSkies():   Sunny
[01:31:46.926563] (script)    BetterSkybox: @getIDsTable: Using SP models table... 
[01:31:46.926563] (script)    BetterSkybox: @createSkies():   Attemping to create SF_Sunny w/ modelID 15135...
[01:31:46.926563] (script)    BetterSkybox: @createSkies():   Created sky SF_Sunny ,modelID 15135 and handle 30721
[01:31:46.927565] (script)    BetterSkybox: @createSkies():   Attemping to create DS_Sunny w/ modelID 15138...
[01:31:46.927565] (script)    BetterSkybox: @createSkies():   Created sky DS_Sunny ,modelID 15138 and handle 30977
[01:31:46.927565] (script)    BetterSkybox: @createSkies():   Attemping to create CS_Sunny w/ modelID 15137...
[01:31:46.927565] (error)    BetterSkybox: opcode '029B' call caused an unhandled exception
stack traceback:
    [C]: in function 'createObjectNoOffset'
    G:\Games\GTA San Andreas\moonloader\BetterSkybox.lua:143: in function 'createSky'
    G:\Games\GTA San Andreas\moonloader\BetterSkybox.lua:123: in function 'createSkies'
    G:\Games\GTA San Andreas\moonloader\BetterSkybox.lua:76: in function <G:\Games\GTA San Andreas\moonloader\BetterSkybox.lua:73>
[01:31:46.927565] (error)    BetterSkybox: Script died due to an error. (0CB9A7B4)

[01:33:44.383132] (system)    Unloading...
[01:33:44.383132] (system)    AbortMission.lua: Script terminated. (0CDB2EC4)
[01:33:44.383132] (system)    ML-AutoReboot: Script terminated. (0CCB0904)
[01:33:44.385130] (system)    gang ride: Script terminated. (0CB4860C)
[01:33:44.386130] (system)    InCar Pickup: Script terminated. (0CC99254)
[01:33:44.386130] (system)    QuickMap: Script terminated. (0CDB3E9C)
[01:33:44.387130] (system)    SprintFire: Script terminated. (0CD0F3D4)
[01:33:44.387130] (system)    Timecyc24hEditor: Script terminated. (0CCD30EC)
[01:33:44.389129] (system)    Weapon Menu: Script terminated. (0CC7ABC4)
[01:33:44.419109] (system)    Session terminated.

Possible Crashes Issues with MOONLoader?

Enviado: 15 Jul 2018, 17:20
por Kaneki-ken
[PRince4] escreveu: I've been using modloader for a while and idk what MOD is killing it, but after the game loads up (Doesn't matter if its New or Saved one) it crashes without any error/glitch or Code. Even in the Log of ModLoader/fastman92's limit adjuster/SCRLog.

So i can't seem to find the reason of it or the mod.

Is it related to Visual C++ Redists?
É oq O_o

Possible Crashes Issues with MOONLoader?

Enviado: 15 Jul 2018, 17:30
por geregere
idk  :peepo2:

try commenting out CS_Sunny from spModelsID table or change its ID

Possible Crashes Issues with MOONLoader?

Enviado: 16 Jul 2018, 03:42
por PRince4
geregere escreveu: idk :peepo2:

try commenting out CS_Sunny from spModelsID table or change its ID
Dem, It was "90's Atmosphere Vehicles Pack Reborn 2" which was occupying some of the Model IDs i guess (LureRancher.cs) maybe. IDK. But it's fixed now..

Possible Crashes Issues with MOONLoader?

Enviado: 16 Jul 2018, 14:30
por Junior_Djjr
[quote="[PRince4]which was occupying some of the Model IDs i guess (LureRancher.cs) maybe[/quote]
No, Lure Rancher is native.
There is nothing wrong with the models list apparently.

Possible Crashes Issues with MOONLoader?

Enviado: 20 Jul 2018, 15:51
por PRince4
Junior_Djjr escreveu: [quote="[PRince4]which was occupying some of the Model IDs i guess (LureRancher.cs) maybe
No, Lure Rancher is native.
There is nothing wrong with the models list apparently.  [/quote]
Well IDK then, Removing "90's AVP Reborn 2.0 Pack" solves it

:|

Possible Crashes Issues with MOONLoader?

Enviado: 20 Jul 2018, 15:55
por Junior_Djjr
Need to change your nickname, it's bugging the forum.
Can I remove the [ ]?

Possible Crashes Issues with MOONLoader?

Enviado: 20 Jul 2018, 16:38
por PRince4
Junior_Djjr escreveu: Need to change your nickname, it's bugging the forum.
Can I remove the [ ]?
Yes, you may.