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[Help][SA]Cleo mission vehicles destroyed/Exploded bugs.

Enviado: 19 Jul 2019, 11:59
por objir
Hi, I am using CLEO 4.3.23 and I encountered some issues related to vehicles in missions:

1. In Ryder mission "Home Invasion", after breaking into the house and the tip cutscene ended, the mission immediately failed with the message "Ryder's truck has been destroyed." In Ryder mission "Catalyst", after climbing on the train and a cutscene ended, the same bug happened.

2. In Big Smoke mission "Just Bussines" after CJ getting on the motorcycle, it exploded immediately, killed CJ and Big Smoke.

There are similar bugs in some other missions as well.

For now, I can only get rid of these bugs by removing CLEO. Are there any better ways to fix this? Any help is appreciated.

Cleo mod list:
Disable Interior Rain (Junior_Djjr).cs
gta v tracer (by nanoh).cs
Mix Sets (Junior_Djjr).cs
No_more_haze.cs
noisefix.cs
RZL-Trainer.cs (RZL-Trainer v2.0.1)
skin_o.cs (skin selector 2.1 http://hotmist.ddo.jp/cleomod/skin/index.html)
Exhaust Tweaker (Junior_Djjr & Fabio).cs
Enhance ParticleTXD (Junior_Djjr).cs
headshot effect.cs
Lamppost Insects (Junior_Djjr)
roadsignfont.cs
WaterEffect.cs

Re: [Help][SA]Cleo mission vehicles destroyed/Exploded bugs.

Enviado: 17 Out 2019, 17:25
por RZLxz
RZL-Trainer

Disable all feature in Vehicle Options, the error is located in "Car.RemoveReferences(3@)".

I will fix it in the next update.

I am author of RZL-Trainer.

Thanks for using my mod.