There aren't any hotkeys available yet.lucasMgauer escreveu: ↑11 Out 2019, 21:43Is it possible to add a hotkey? like if i press 1 it fixes the car, shift + g enables god mode etc.
Pesquisa resultou em 175 ocorrências
Voltar para “[MOON] Cheat Menu”
- 11 Out 2019, 21:45
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
- 11 Out 2019, 05:15
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
- Gênero:
- 10 Out 2019, 13:59
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
- Gênero:
- 09 Out 2019, 15:13
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
- Gênero:
Re: [LUA]Cheat Menu
Which version are you using? I think it should be fixed in the master branch.Crowdigger escreveu: ↑09 Out 2019, 15:08It looks like CM crashes when it has any notification (Example, of answering the phone). Not sure if that's right.
SpoilerAbrir[15:08:59.600611] (debug) Module handle: 0x6cea0000
[15:08:59.601611] (info) Working directory: D:\Rockstar Games\GTA San Andreas\moonloader
[15:08:59.601611] (debug) FP Control: 0x0009001F
[15:08:59.601611] (debug) Windows: 6.1.7601 2
[15:08:59.601611] (debug) Game: GTA SA 1.0 US 'HoodLum'
[15:08:59.601611] (system) Installing pre-game hooks...
[15:08:59.609611] (system) Hooks installed.
[15:09:01.263706] (debug) Opcode handler table: 0x6ef70f08
[15:09:01.263706] (debug) LUA_PATH = D:\Rockstar Games\GTA San Andreas\moonloader\libstd\?.lua;D:\Rockstar Games\GTA San Andreas\moonloader\libstd\?\init.lua;D:\Rockstar Games\GTA San Andreas\moonloader\lib\?.lua;D:\Rockstar Games\GTA San Andreas\moonloader\lib\?.luac;D:\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.lua;D:\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.luac
[15:09:01.263706] (debug) LUA_CPATH = D:\Rockstar Games\GTA San Andreas\moonloader\libstd\?.dll;D:\Rockstar Games\GTA San Andreas\moonloader\lib\?.dll
[15:09:01.329710] (system) Loading script "D:\Rockstar Games\GTA San Andreas\moonloader\cheat-menu.lua"... (id:1)
[15:09:01.384713] (system) Cheat Menu: Loaded successfully.
[15:09:01.384713] (system) Loading script "D:\Rockstar Games\GTA San Andreas\moonloader\downforce_mod.lua"... (id:2)
[15:09:01.390713] (system) Downforce MOD V2: Loaded successfully.
[15:09:06.276993] (system) Installing post-load hooks...
[15:09:06.276993] (system) Hooks installed.
[15:09:49.893488] (error) Cheat Menu: opcode '03C0' call caused an unhandled exception
stack traceback:
[C]: in function 'storeCarCharIsInNoSave'
...San Andreas\moonloader\lib\cheat-menu\modules\common.lua:185: in function 'ShowEntries'
...an Andreas\moonloader\lib\cheat-menu\modules\vehicle.lua:516: in function <...an Andreas\moonloader\lib\cheat-menu\modules\vehicle.lua:299>
...San Andreas\moonloader\lib\cheat-menu\modules\common.lua:163: in function 'CreateMenus'
D:\Rockstar Games\GTA San Andreas\moonloader\cheat-menu.lua:136: in function '_draw'
...tar Games\GTA San Andreas\moonloader\lib\mimgui\init.lua:107: in function <...tar Games\GTA San Andreas\moonloader\lib\mimgui\init.lua:91>
[15:09:49.897488] (error) Cheat Menu: Script died due to an error. (id:1)
[15:10:10.583671] (system) Unloading...
[15:10:10.583671] (system) Downforce MOD V2: Script terminated. (id:2)
[15:10:10.597672] (system) Session terminated.
(I've replaced all instances of 'storeCarCharIsInNoSave' with 'getCarCharIsUsing'.I hope that helps solve this issue.)
Still, I have no clue why that issue doesn't seem to happen for me. Maybe you guys have some common mods installed or smth?
- 09 Out 2019, 00:04
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
Working on script manager, random cheats, ghost cop vehicles


Also fixed issue mentioned above ^ with opcode 'storeCarCharIsInNoSave'.Should get uploaded soon.
SpoilerAbrir


Also fixed issue mentioned above ^ with opcode 'storeCarCharIsInNoSave'.Should get uploaded soon.
- 07 Out 2019, 15:51
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
- Gênero:
Re: [LUA]Cheat Menu
That seems to be similar to that one reported earlier. Still can't seem to reproduce it.thiago555aug escreveu: ↑07 Out 2019, 13:23SpoilerAbrir
MoonLoader v.027.0-preview2 loaded.
Developers: FYP, hnnssy, EvgeN 1137
Copyright (c) 2016, BlastHack Team
http://blast.hk/moonloader/
[13:21:49.944646] (debug) Module handle: 0x64a80000
[13:21:49.945646] (info) Working directory: C:\Users\Thiago\Documents\GTA San Andreas\moonloader
[13:21:49.945646] (debug) FP Control: 0x0009001F
[13:21:49.945646] (debug) Windows: 6.2.9200 2
[13:21:49.945646] (debug) Game: GTA SA 1.0 US 'HoodLum'
[13:21:49.945646] (system) Installing pre-game hooks...
[13:21:49.947645] (system) Hooks installed.
[13:21:54.615566] (debug) Opcode handler table: 0x69470f08
[13:21:54.616566] (debug) LUA_PATH = C:\Users\Thiago\Documents\GTA San Andreas\moonloader\libstd\?.lua;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\libstd\?\init.lua;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\lib\?.lua;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\lib\?.luac;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\lib\?\init.lua;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\lib\?\init.luac
[13:21:54.616566] (debug) LUA_CPATH = C:\Users\Thiago\Documents\GTA San Andreas\moonloader\libstd\?.dll;C:\Users\Thiago\Documents\GTA San Andreas\moonloader\lib\?.dll
[13:21:54.617565] (system) Loading script "C:\Users\Thiago\Documents\GTA San Andreas\moonloader\cheat-menu.lua"... (id:1)
[13:21:55.505023] (system) Cheat Menu: Loaded successfully.
[13:22:03.515927] (system) Installing post-load hooks...
[13:22:03.515927] (system) Hooks installed.
[13:22:25.341550] (error) Cheat Menu: opcode '03C0' call caused an unhandled exception
stack traceback:
[C]: in function 'storeCarCharIsInNoSave'
...San Andreas\moonloader\lib\cheat-menu\modules\common.lua:185: in function 'ShowEntries'
...TA San Andreas\moonloader\lib\cheat-menu\modules\ped.lua:139: in function <...TA San Andreas\moonloader\lib\cheat-menu\modules\ped.lua:84>
...San Andreas\moonloader\lib\cheat-menu\modules\common.lua:163: in function 'CreateMenus'
...iago\Documents\GTA San Andreas\moonloader\cheat-menu.lua:136: in function '_draw'
...Documents\GTA San Andreas\moonloader\lib\mimgui\init.lua:107: in function <...Documents\GTA San Andreas\moonloader\lib\mimgui\init.lua:91>
[13:22:25.343547] (error) Cheat Menu: Script died due to an error. (id:1)
[13:22:25.348544] (system) Loading script "C:\Users\Thiago\Documents\GTA San Andreas\moonloader\cheat-menu.lua"... (id:2)
[13:22:25.507447] (system) Cheat Menu: Loaded successfully.
[13:22:30.669358] (system) Unloading...
[13:22:30.674355] (system) Cheat Menu: Script terminated. (id:2)
[13:22:30.814334] (system) Session terminated.
- 07 Out 2019, 00:13
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
log?thiago555aug escreveu: ↑06 Out 2019, 19:37I'm having Crash (not in the game) when I try to spaw something
- 06 Out 2019, 16:20
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
I've done some optimizations, UI changes and bug fixes including a bug related to vehicle spawner. If anyone is interested, can try it out from here.
There might be a new version available popup, ignore it for now.
There might be a new version available popup, ignore it for now.
- 05 Out 2019, 04:34
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
Are you using any kind of script reloader? Try to disable the auto-reload checkbox in 'Menu'.
I also tried to load a save and...
SpoilerAbrir

- 05 Out 2019, 03:13
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
Moonloader v27 isn't necessary. You can use moonloader v26 without any issues. Just ignore that message or turn the feature off from the 'Menu' menu.
Can you guys confirm if the menu is stable enough(not crashing)? I tested most of the features and appears to work fine for me.
- 05 Out 2019, 03:02
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
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Re: [LUA]Cheat Menu
That's maybe because you're using moonloader v26 which doesn't come with modules necessary to check for updates. But you can use the menu without any issues, just check for updates won't work. I'll update the message so it becomes more clear.GTA_GamerZ escreveu: ↑05 Out 2019, 02:59Ok I've downloaded the lastest version of staging from the link you gave to me. When I start my game they said to me "Necessary module not found" and when I hit Control+M the menu even shows. Well I quit the game without test if all work properly because of this strange message. I have downloaded a version before all was seem to work properly. The bad thing in this topic, there is not proper download link and all version are confused. We don't know which version come before or after. You can for example write Cheat menu 1.5 or Cheat Menu Master 1.2 something like that.Dowglas de Azevedo escreveu: ↑04 Out 2019, 18:49>https://github.com/inanahammad/Cheat-Menu/tree/staging
Or
>https://github.com/inanahammad/Cheat-Menu/tree/master
(If it's annoying you can disable the auto-update check from 'Menu' menu)
- 05 Out 2019, 02:57
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
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Re: [LUA]Cheat Menu
The master version should be more stable while staging would get all the new stuff first.GTA_GamerZ escreveu: ↑05 Out 2019, 01:31what is the difference between staging and master?Dowglas de Azevedo escreveu: ↑04 Out 2019, 18:49>https://github.com/inanahammad/Cheat-Menu/tree/staging
Or
>https://github.com/inanahammad/Cheat-Menu/tree/master
(That's what I planned while separating them but currently master isn't that stable)
-------------------------
I am gonna update the master branch when the menu becomes stable. So again if you find any bugs let me know.
Edit: nvm.I'm gonna fix all of these later.
- 04 Out 2019, 23:12
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
- Exibições: 10663
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Re: [LUA]Cheat Menu
Updates are most likely to hit the staging branch.
- 04 Out 2019, 16:45
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
- Respostas: 349
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Re: [LUA]Cheat Menu
1. I've fixed the issue
2. I've tested the flying car feature. It seems to work perfectly fine for me
3. I kinda left it like a feature instead of a bug
Fixed.Crowdigger escreveu: ↑04 Out 2019, 14:16When you select to spawn a car outside of it, it spawns in your head, it should be ahead.
It seems to work fine for me.And Clover doesn't spawn in the "List" menu, it's there but it doesn't work. In the "Search" menu works correctly.
Uploaded on staging. Let me know if you guys encounter any issues.
- 04 Out 2019, 12:41
- Fórum: Scripts & Códigos
- Tópico: [MOON] Cheat Menu
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Re: [LUA]Cheat Menu
staging
(let me know if you encounter any bugs)
(let me know if you encounter any bugs)