Pesquisa resultou em 50 ocorrências

por kkjj
17 Dez 2019, 05:16
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 109
Exibições: 21886

Re: GTA SA Airplanes Remastered

Yea, latest version.And one more bug, paintjobs take time to load when shamal is spawned, initially for some seconds The interior turns to grey, then suddenly paintjob appears.
por kkjj
13 Set 2019, 14:37
Fórum: Scripts & Códigos
Tópico: [SA] VehFuncs
Respostas: 557
Exibições: 77739

Re: VehFuncs

@Junior_djjr
What you think about rotating wheels of plane when they land?
por kkjj
11 Set 2019, 14:19
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 109
Exibições: 21886

Re: GTA SA Airplanes Remastered

Yup
Edit: also working headlights for this shamal.
por kkjj
10 Set 2019, 08:56
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 109
Exibições: 21886

Re: GTA SA Airplanes Remastered

Yup, it is enterable.
And we indeed are in search of a scripter for some functions of this shamal.Can you create a create a script?
por kkjj
12 Jul 2019, 09:30
Fórum: Skins & Player
Tópico: (WIP) A.I. Remastered C.J.
Respostas: 75
Exibições: 17162

Re: (WIP) A.I. Remastered C.J.

Rip, acid attack on CJ's hand, see the UV.
por kkjj
16 Jun 2019, 15:32
Fórum: Scripts & Códigos
Tópico: [SA] VehFuncs
Respostas: 557
Exibições: 77739

Re: VehFuncs

@Junior_djjr Here are two pics of how streak and streak looks without body https://cdn.discordapp.com/attachments/459936358140739584/588952918930227210/snap_1557454610.png https://cdn.discordapp.com/attachments/459936358140739584/588952919404052481/snap_1557454445.png Also, still the train go wild d...
por kkjj
05 Jun 2019, 13:32
Fórum: Workshops
Tópico: Junior_Djjr's Workshop
Respostas: 133
Exibições: 83651

Re: Junior_Djjr's Workshop

@Junior_djjr
For your information, this bug also happens in clean game
And also sometimes in other cutscenes.
por kkjj
03 Jun 2019, 08:40
Fórum: Workshops
Tópico: Junior_Djjr's Workshop
Respostas: 133
Exibições: 83651

Re: Junior_Djjr's Workshop

@Junior_djjr
No, the cutscene bug is not fixed.

For your information, I'm using this mod to access different missions
https://www.gtainside.com/en/sanandreas ... -mod-v1-1/
por kkjj
03 Jun 2019, 08:37
Fórum: Scripts & Códigos
Tópico: [SA] Velocímetro ultra minimalista
Respostas: 42
Exibições: 5880

Re: [SA] Velocímetro ultra minimalista

Can you add an option to disable this in cutscenes?
por kkjj
01 Jun 2019, 07:55
Fórum: Workshops
Tópico: Junior_Djjr's Workshop
Respostas: 133
Exibições: 83651

Re: Junior_Djjr's Workshop

mission=high noon log Days: 4 Var: 693 Init with 0 Factor: 0 Factor: 0.0104167 mission= first mission log Days: 4 Var: 693 Init with 0 Factor: 0 Factor: 0.03125 Factor: 0.03125 For your information, this happens in cutscene not in gameplay Also, beard on gimp suit? https://i.imgur.com/NxR8HKU.jpg  
por kkjj
30 Mai 2019, 09:09
Fórum: Workshops
Tópico: Junior_Djjr's Workshop
Respostas: 133
Exibições: 83651

Re: Junior_Djjr's Workshop

Bug in Beard mod
Mission=High Noon
https://i.imgur.com/7shsiPZ.png

Also, sometimes in first mission, this happens
https://i.imgur.com/ylta4WA.png
por kkjj
27 Mai 2019, 12:29
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 2565

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr, my bad, I mean the headlight shade color, but instead of using Omni the real headlight should be used and the result should be like this
https://www.mixmods.com.br/2019/01/musi ... t.html?m=1
por kkjj
27 Mai 2019, 00:10
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 2565

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr Yes, headlights color is necessary, you know with this many possibilities will open up, for example @Zeneric's trains(as well as upcoming tram) uses Omni which though gives good results but still not a very good way for headlights, and I think your mom will raise the possibilities for m...
por kkjj
26 Mai 2019, 13:54
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 2565

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr
Do you think VehFuncs could fit this?
Also different headlight colors and make it possible to attach car's headlights to train, tram and bicycles?
por kkjj
26 Mai 2019, 13:47
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 2565

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr
I think EPT fits this category and also EPT needs an update since it makes the Coronas of train super big, so something can be also done for trains.

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