Pesquisa resultou em 740 ocorrências
- 06 Nov 2019, 08:34
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [MOON] Cheat Menu
Did anyone try the latest v1.8 version? Any crashes or issues?
- 05 Nov 2019, 14:26
- Fórum: Ajuda
- Tópico: GetPlayerChar [RESOLVIDO]
- Respostas: 5
- Exibições: 827
- Gênero:
Re: GetPlayerChar [RESOLVIDO]
You can add those opcodes to GTA3script by editing the commands.xml file. (gta3sc/gtasa/commands.xml)
- 05 Nov 2019, 13:22
- Fórum: Ajuda
- Tópico: No Traffic & Peds [RESOLVIDO]
- Respostas: 2
- Exibições: 686
- Gênero:
Re: No Traffic & Peds [RESOLVIDO]
Thanks, that's just what I needed!Junior_Djjr escreveu: ↑05 Nov 2019, 11:00Just look at MixSets source code.
0 to disable peds.Código: Selecionar tudo
if (!inSAMP && ReadIniInt(ini, &lg, "Densities", "PedLimit", &i)) { WriteMemory<uint32_t>(0x8D2538, i, false); }
- 05 Nov 2019, 05:53
- Fórum: Ajuda
- Tópico: No Traffic & Peds [RESOLVIDO]
- Respostas: 2
- Exibições: 686
- Gênero:
No Traffic & Peds [RESOLVIDO]
I am trying to disable all traffic and peds from the game. I saw some similar mods but they achieve this by editing the value of the popcycle.dat file. I tried to do this with moonloader. I've found that those are controlled by CPopCycle class (CPopCycle::Initialise() - 0x5BC090) CFileMgr::SetDir("D...
- 05 Nov 2019, 02:22
- Fórum: Objects & Models
- Tópico: [SA] Project Props
- Respostas: 236
- Exibições: 39071
- Gênero:
Re: Project Props
Other than that were any other changes made?Junior_Djjr escreveu: ↑03 Nov 2019, 22:59I found the problem: ID3125
.
Deleted all lines with this object, and done, fixed.
https://www.mixmods.com.br/2018/10/Project-Props.html
- 05 Nov 2019, 01:09
- Fórum: Ajuda
- Tópico: GetPlayerChar [RESOLVIDO]
- Respostas: 5
- Exibições: 827
- Gênero:
- 04 Nov 2019, 09:04
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
Added new weapon icon backgrounds along with some more fixes, https://i.imgur.com/smH8Bg7.jpg https://i.imgur.com/jC14dJJ.jpg 1. Fixed a issue with LoadImages function which caused crashes in certain cases. - Weapon images are now jpg 2. Fixed a issue with Solid water which caused the object not ...
- 31 Out 2019, 23:55
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
hmm. Maybe cause there are nearly 1700 animations. I could add an option to limit the number though.Crowdigger escreveu: ↑31 Out 2019, 17:59When you open the menu for the first time, or by leaving a lot of menus open (such as animation).
- 31 Out 2019, 17:33
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
When you try to change the game time, the game will crash. [12:15:11.302752] (info) Working directory: C:\Users\Crowdigger\Desktop\GTA San Andreas\moonloader [12:15:11.302752] (debug) FP Control: 0009001F [12:15:11.302752] (debug) Game: GTA SA 1.0.0.0 US [12:15:11.302752] (system) Insta...
- 29 Out 2019, 12:41
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
More changes,
SpoilerAbrir
1.Added ability to disable f1 & f3 reply
2.Added walk on water
3.Added teleport to dies position
4.Added first person camera
5.Added auto aim
6.Added unlimited nitro
7.Added train cam fix
8.Added suicide button
9.Updated flip vehicle
- 27 Out 2019, 22:17
- Fórum: Tutoriais
- Tópico: [SA-Tutorial] How to make a binary IPL
- Respostas: 5
- Exibições: 5767
- Gênero:
Re: How to make a binary ipl
Anyone knows where I can obtain binary ipl dummy to model name batch renamer program? I'm unable to import non-binary ipl (converted from binary using fastman92 processor, with dummy names in it) into 3ds Max - I suspect is cuz of dummy names Kam's/X-men scripts cannot compute. I used to be able to...
- 26 Out 2019, 23:10
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
Tip: Since you have the option to untap the vehicle, you could have the option to flip it. When you need to look under the vehicle it is very difficult to get it right. I could change how the unflip button works. If the car is unflipped it'll flip it but if it already flipped it'll unflip it. Done:...
- 25 Out 2019, 15:26
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
Now I have another FPS drop after loading the game It's actually a known issue. Instead of the fps issue occurring all the time while the menu is open, now it appears to happen only once at startup. Anyway, the code behind the image loading & drawing was improved and it shouldn't be that hard to ge...
- 25 Out 2019, 12:38
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
This new version is crashing right after it starts. MoonLoader v.027.0-preview1 loaded. Developers: FYP, hnnssy, EvgeN 1137 Copyright (c) 2016, BlastHack Team http://blast.hk/moonloader/ [11:42:54.409677] (debug) Module handle: 0x6c3c0000 [11:42:54.410677] (info) Working directory: D:\Rockstar Game...
- 25 Out 2019, 01:02
- Fórum: Scripts & Codes
- Tópico: [III|VC|SA|Other] Cheat Menu
- Respostas: 631
- Exibições: 106809
- Gênero:
Re: [LUA]Cheat Menu
Fixed the tune tab crash and fps issue mentioned above along with some other changes, 1. Fixed FPS bugs causing huge fps loss while the menu was open 2. Animations list will appear sorted now 3. Added reload and reset buttons to menu/config 4. Now vehicle speed go down to 0 if skin is changed 5. Rem...