Código: Selecionar tudo
ffi.cdef[[
int Ext_GetPedRemap(int, int); // int Ext_GetPedRemap(uint32_t, int index);
]]
print(PedFuncs.Ext_GetPedRemap(getCharPointer(PLAYER_HANDLE), 0))
Will take a further look if I get time.
Código: Selecionar tudo
ffi.cdef[[
int Ext_GetPedRemap(int, int); // int Ext_GetPedRemap(uint32_t, int index);
]]
print(PedFuncs.Ext_GetPedRemap(getCharPointer(PLAYER_HANDLE), 0))
It's unlikely that GXT Buttons or colors would work. GInput should work fine since I haven't touched DirectInput.HzanRsxa2959 escreveu: ↑24 Jan 2021, 22:20Any chance it could support GXT Buttons? GInput compatibility would be cool too.
Maybe Symbols and Colors too?