Pesquisa resultou em 149 ocorrências

por Zeneric
07 Jun 2019, 21:35
Fórum: Ajuda
Tópico: Camera in Vehicles
Respostas: 1
Exibições: 113
Gênero:

Re: Camera in Vehicles

Yes there is a way. You have to edit the vehicle's collision. Adjust "bounding sphere" contained inside the collision to adjust the camera position.

EDIT:
Never mind. I was wrong. Seems scripting, atm, is the only way.
por Zeneric
06 Jun 2019, 20:32
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

I'm thinking of looking at a billboard model and see what makes it not look so metallic looking when the billboard's flat like the flag. Maybe copy the billboard's material. I don't know. I'm figuring/troubleshooting it out. If nothing works I might just end up releasing the update two versions - o...
por Zeneric
06 Jun 2019, 19:03
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

I'm thinking of looking at a billboard model and see what makes it not look so metallic looking when the billboard's flat like the flag. Maybe copy the billboard's material. I don't know. I'm figuring/troubleshooting it out. If nothing works I might just end up releasing the update two versions - on...
por Zeneric
06 Jun 2019, 17:56
Fórum: Skins & Player
Tópico: OLD CJ and OTHERs [NOVO]
Respostas: 4
Exibições: 331
Gênero:

Re: OLD CJ and OTHERs [ATUALIZADO]

You forgot to make hairs on cj's chest gray/white.

edit:
Never mind. I see you made em white/gray.
por Zeneric
06 Jun 2019, 12:02
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

Did what you suggested (calculate on zmodeler and vertex welding/smoothing on 3ds max). No good.
por Zeneric
06 Jun 2019, 09:17
Fórum: Veículos
Tópico: [SA] OG Loc PCJ600 (WIP)
Respostas: 8
Exibições: 331
Gênero:

Re: [SA] OG Loc PCJ600 (WIP)

Meshsmoothing the front of PCJ600 resulted in a horrow show I fucked it off for a while.

I'll return back to PCJ600 soon. Got other projects atm.
por Zeneric
06 Jun 2019, 08:58
Fórum: Scripts & Códigos
Tópico: VehFuncs
Respostas: 233
Exibições: 10792
Gênero:

Re: VehFuncs

n/m.

 
por Zeneric
05 Jun 2019, 13:02
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

Kkjj told me the problem was not putting in "Carcol" above the line in txt Modloader doesn't work like this, it was done to identify lines in readme files, ie it's intelligent and dynamic. Did you try changing the color using some mod? The problem must be the model. Quick Tune is very fast to test ...
por Zeneric
04 Jun 2019, 12:56
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

Removed reflections intentionally (except the mirror). Might add back and try to perfect it, to please both parties. Will try to fix the metallic looking flag, and the tire. I couldn't get secondary color on the flag to work. Tried adding a line (bike, 41,21 56,12 etc) to txt for modloader to read -...
por Zeneric
02 Jun 2019, 12:29
Fórum: Veículos
Tópico: Meshsmoothed Bikes
Respostas: 28
Exibições: 974
Gênero:

Re: Meshsmoothed Bikes

Updated v1 to v2. See first post of this thread.
por Zeneric
31 Mai 2019, 09:23
Fórum: Scripts & Códigos
Tópico: VehFuncs
Respostas: 233
Exibições: 10792
Gênero:

Re: VehFuncs

I don't think 3ds max is capable of changing hierarchy order for VehFuncs to read from top to bottom (for extras). There's an old script for 3ds max that can change hierarchy order but the script doesn't work on newest 3ds max verisons (the script is from 1999-2000). I had a hard time figuring out ...
por Zeneric
30 Mai 2019, 20:44
Fórum: Scripts & Códigos
Tópico: VehFuncs
Respostas: 233
Exibições: 10792
Gênero:

Re: VehFuncs

I don't think 3ds max is capable of changing hierarchy order for VehFuncs to read from top to bottom (for extras). There's an old script for 3ds max that can change hierarchy order but the script doesn't work on newest 3ds max verisons (the script is from 1999-2000). I had a hard time figuring out (...
por Zeneric
28 Mai 2019, 10:37
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 324
Gênero:

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

I was a big bike fan in 90's (I was around 11-12 in 1992). Used to have lamps on my old bikes. I'd point the light beam to the ground, creating the light circle (so I can see obstacles - rocks, etc - in front when riding on dark night rocky hills). And sometimes the light flickered.
por Zeneric
28 Mai 2019, 10:24
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 324
Gênero:

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

Headlights that can be altered (sizes including corona, the area of affection, colors - yellow? yellow shade too, and etc. I just got an idea at this moment - flickering headlight randomly as if malfunctioning - like lampposts). Not only for just trains and bicycles - also for other vehicles. Such a...
por Zeneric
27 Mai 2019, 19:28
Fórum: Scripts & Códigos
Tópico: VehFuncs
Respostas: 233
Exibições: 10792
Gênero:

Re: VehFuncs

Thanks for the update. Now it's working.

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