Pesquisa resultou em 378 ocorrências

por Grinch_
07 Out 2019, 00:13
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

thiago555aug escreveu:
06 Out 2019, 19:37
I'm having Crash (not in the game) when I try to spaw something
log?
por Grinch_
06 Out 2019, 16:20
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

I've done some optimizations, UI changes and bug fixes including a bug related to vehicle spawner. If anyone is interested, can try it out from here.

There might be a new version available popup, ignore it for now.
por Grinch_
05 Out 2019, 04:34
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

I don't know this can called bug or not. When you play in game and want to load a Save Game or just New Game, we get more menu https://i.imgur.com/rG0wYlV.jpg Are you using any kind of script reloader? Try to disable the auto-reload checkbox in 'Menu'. I also tried to load a save and... https://i.i...
por Grinch_
05 Out 2019, 03:13
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

I'm using the lastest version available on Mixmods.com.br  Moonloader v27 isn't necessary. You can use moonloader v26 without any issues. Just ignore that message or turn the feature off from the 'Menu' menu. Can you guys confirm if the menu is stable enough(not crashing)? I tested most of the feat...
por Grinch_
05 Out 2019, 03:02
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

So where is the link for this update? >https://github.com/inanahammad/Cheat-Menu/tree/staging Or >https://github.com/inanahammad/Cheat-Menu/tree/master   Ok I've downloaded the lastest version of staging from the link you gave to me. When I start my game they said to me "Necessary module not found"...
por Grinch_
05 Out 2019, 02:57
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

So where is the link for this update? >https://github.com/inanahammad/Cheat-Menu/tree/staging Or >https://github.com/inanahammad/Cheat-Menu/tree/master       what is the difference between staging and master?       The master version should be more stable while staging would get all the new stuff f...
por Grinch_
04 Out 2019, 23:12
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

Updates are most likely to hit the staging branch.
por Grinch_
04 Out 2019, 16:45
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

1. Train spawn 2. Fly car, not fly, just Flip all car and bouncing on the road 3. Set speed + lock speed = fly non stop: D And i can't see sex appeal in cheat menu? 1. I've fixed the issue 2. I've tested the flying car feature. It seems to work perfectly fine for me 3. I kinda left it like a featur...
por Grinch_
04 Out 2019, 12:41
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

staging
(let me know if you encounter any bugs)
por Grinch_
04 Out 2019, 07:33
Fórum: Ajuda
Tópico: Calculate handling model flags? [RESOLVIDO]
Respostas: 3
Exibições: 74
Gênero:

Re: Calculate handling model flags? [RESOLVIDO]

Thanks for the quick reply.

But why are the mflags of bikes/boats/planes so high?

SpoilerAbrir
Imagem
por Grinch_
04 Out 2019, 06:53
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

After this update in the Staging version, the "Spawn" menus are working correctly here. Thats really weird.Cause I did nothing to fix that issue. Suggestion: Is it possible to add a 1st person view option to the cheat-menu? Similar to mod First Person Mod 3.0 . Not sure if I'll be able to do someth...
por Grinch_
04 Out 2019, 03:20
Fórum: Ajuda
Tópico: Calculate handling model flags? [RESOLVIDO]
Respostas: 3
Exibições: 74
Gênero:

Calculate handling model flags? [RESOLVIDO]

There are some model flags inside handling.cfg, ; (af) modelFlags!!! WARNING - Now written HEX for easier reading of flags ; ; 1st digit 1: IS_VAN 2: IS_BUS 4: IS_LOW 8: IS_BIG ; 2nd digit 1: REVERSE_BONNET 2: HANGING_BOOT 4: TAILGATE_BOOT 8: NOSWING_BOOT ; 3rd digit 1: NO_DOORS 2: TANDEM_SEATS 4: S...
por Grinch_
04 Out 2019, 03:08
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

After this update in the Staging version, the "Spawn" menus are working correctly here. Thats really weird.Cause I did nothing to fix that issue. Suggestion: Is it possible to add a 1st person view option to the cheat-menu? Similar to mod First Person Mod 3.0 . Not sure if I'll be able to do someth...
por Grinch_
03 Out 2019, 03:34
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

Staging version : I tested here is the cheat here has not even opened ... moonloader.log with the latest version of ImGui : [16:23:19.600755] (system) Session started. [16:23:19.600755] (debug) Module handle: 6B8B0000 MoonLoader v.026.2-beta loaded. Developers: FYP, hnnssy, EvgeN 1137 Copyright (c)...
por Grinch_
02 Out 2019, 22:31
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 344
Exibições: 9808
Gênero:

Re: [LUA]Cheat Menu

Staging version : I tested here is the cheat here has not even opened ... moonloader.log with the latest version of ImGui : [16:23:19.600755] (system) Session started. [16:23:19.600755] (debug) Module handle: 6B8B0000 MoonLoader v.026.2-beta loaded. Developers: FYP, hnnssy, EvgeN 1137 Copyright (c)...

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