Pesquisa resultou em 585 ocorrências

por Grinch_
26 Jun 2020, 11:01
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 508
Exibições: 25498
Gênero:

Re: [MOON] Cheat Menu

Done some more changes, 1. Added limit to max possible x,y & z coordinate  2. Fixed a crash with command tp which occurred when no value for x or y 3. Fixed bugs with aim skin changer 4. Blocked starting mission from the interior as they seem to cause issues 5. Fixed a bug with health reverting even...
por Grinch_
24 Jun 2020, 10:14
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

I checked the model. It seems to be using Active Dashboard Functions most of which this mod doesn't have yet. I might do something like this in the near future :). Edit: And btw since I didn't post any new updates, I have improved some functions and added 3 new functions Gear meter, extra wheels & M...
por Grinch_
22 Jun 2020, 15:34
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

Which mod is it? Link?
por Grinch_
22 Jun 2020, 15:16
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

Um_Geek escreveu:
22 Jun 2020, 15:14
Is it compatible with vehicles modified to 'ImVehFt'?
Yes, both ImVehFt & VehFuncs.
por Grinch_
21 Jun 2020, 12:02
Fórum: Scripts & Códigos
Tópico: [Moon] Extended Radio
Respostas: 10
Exibições: 641
Gênero:

Re: [Moon] Extended Radio

eh, good enough. I'll give that a shot.
por Grinch_
21 Jun 2020, 09:34
Fórum: Scripts & Códigos
Tópico: [Moon] Extended Radio
Respostas: 10
Exibições: 641
Gênero:

Re: [Moon] Extended Radio

Good job, friend. Can I make a suggestion? If you use bass.dll can you inject an online radio player, what do you think? Something like playing songs from Youtube? Would do if a number of people want it.  Not only youtube, cloud drives, support for .m3u .m3u8 (from the Internet, for example ), dire...
por Grinch_
21 Jun 2020, 05:35
Fórum: Scripts & Códigos
Tópico: [Moon] Extended Radio
Respostas: 10
Exibições: 641
Gênero:

Re: [Moon] Extended Radio

FrannDzs escreveu:
21 Jun 2020, 04:04
Good job, friend. Can I make a suggestion? If you use bass.dll can you inject an online radio player, what do you think?
Something like playing songs from Youtube? Would do if a number of people want it.
por Grinch_
20 Jun 2020, 01:50
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

That's strange, is their any specific situation when that occurs or that happens everything? I still cant seem to reproduce it.
por Grinch_
19 Jun 2020, 17:07
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

Idk if the translation was okay but couldn't understand you 'si el error es persistente.'. About the RPM meter, In the real world even if the vehicle is not moving the rpm meter shows some rpm while the engine is on. About the speedometer, Try tweaking your vehicle handling. Probably your vehicle sp...
por Grinch_
19 Jun 2020, 01:27
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

  Sure! https://sharemods.com/mrunnnleh1ok/MoonLoader.7z.html   Is there any particular scenario when you encounter that issue?  I tested with your moonloader files but no crashes, [21:20:07.652646] (system)    Session started. [21:20:07.652646] (debug)    Module handle: 67C40000 MoonLoader v.026.5...
por Grinch_
19 Jun 2020, 01:01
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

Leinad escreveu:
18 Jun 2020, 18:32
Great mod!, but with this mod it is possible to add animation to chain and head and rear lights to bikes?
Chain, yes. Lights atm nope.
por Grinch_
18 Jun 2020, 11:41
Fórum: Scripts & Códigos
Tópico: [MOON] Functional Vehicle Components
Respostas: 39
Exibições: 1288
Gênero:

Re: [MOON] Functional Vehicle Components

dos mods .lua dejaron de funcionar despues de instalar FVC. el log de moonloader: [22:46:52.268675] (system) Session started. [22:46:52.268675] (debug) Module handle: 6C1C0000 MoonLoader v.026.5-beta loaded. Developers: FYP, hnnssy, EvgeN 1137 Copyright (c) 2016, BlastHack Team http://blast.hk/moon...
por Grinch_
18 Jun 2020, 09:54
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 508
Exibições: 25498
Gênero:

Re: [MOON] Cheat Menu

Improved object spawner code a bit more,
1. Change increase decrease buttons with + & -
2. Added options to toggle group collisions
SpoilerAbrir
Imagem


Let me know if you have ideas for the mod.
 
por Grinch_
12 Jun 2020, 18:16
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 508
Exibições: 25498
Gênero:

Re: [MOON] Cheat Menu

Pushed some more changes, 1. Added option to save game with custom name. 2. Fixed an issue with show all not showing all colors. 3. Added groups, single bject removal, object names to object spawner 4. Fixed an issue with first person camera & camera mode https://i.imgur.com/ewW8Tjk.jpg https://i.im...
por Grinch_
10 Jun 2020, 01:45
Fórum: Ajuda com o jogo
Tópico: GTA SA Cheat menu lua
Respostas: 3
Exibições: 109
Gênero:

Re: GTA SA Cheat menu lua

Please report bugs in the topic of the mod here. I might have missed this topic.

Coming to your issue, can you check if there's a 'moonloader.log' inside the moonloader folder? If it's there upload the log here.

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