Pesquisa resultou em 612 ocorrências

por Grinch_
01 Nov 2020, 19:12
Fórum: Other subjects
Tópico: Offtopic (english)
Respostas: 33
Exibições: 863
Gênero:

Re: Offtopic (english)

aight, wassup ppl?
por Grinch_
29 Out 2020, 15:39
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

Reinstalling windows should probably fix that issue if you're up for it.

Not sure about that text not appearing, tested myself works fine. Maybe reinstall Cleo?
por Grinch_
29 Out 2020, 03:53
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

RIP, other than that I don't have any solution to it.
por Grinch_
28 Out 2020, 19:01
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

  I'm assuming you're using an older version of the menu. Can you check the latest 2.2-beta? Here   It didn't work out. I've tried removing and installing everything again and also not solved. What's puzzling me is that the problem is the GTA no longer run the mods of the moonloader folder. moonloa...
por Grinch_
28 Out 2020, 13:19
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

Piramide escreveu:
28 Out 2020, 10:05
 
I'm assuming you're using an older version of the menu. Can you check the latest 2.2-beta? here
por Grinch_
27 Out 2020, 07:06
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

Aight so I've been working on a port of the menu. Mostly due to my curiosity & numerous people not being able to get moonloader running on their machines. Am still uncertain whether if & when I'll be able to port everything. But was curious about which interface should be chosen for it. The current ...
por Grinch_
13 Out 2020, 09:52
Fórum: Objects & Models
Tópico: Project Props
Respostas: 184
Exibições: 13502
Gênero:

Re: Project Props

Junior_Djjr escreveu:
13 Out 2020, 05:47
fastman92 limit adjuster for ipl limits are required, right? Which ones? It keeps crashing here, one about ipl files and other about ipl entries (I think, maybe I'm wrong...)
I'll test it soon.
Can you test again? Added the binary stuff back.
por Grinch_
09 Out 2020, 05:50
Fórum: Ajuda
Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
Respostas: 5
Exibições: 141
Gênero:

Re: [PSDK] GetFrameNodeName crash [RESOLVIDO]

I think the game don't store names for objects Not sure what you mean but I was trying to get node names. Tried with atomics & clumps but still prints empty string. But I know that rpclump objects stores it,  I use this in Tuning Mod for adapted parts. This? https://i.imgur.com/Px5Ys2W.png  
por Grinch_
08 Out 2020, 20:33
Fórum: Ajuda
Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
Respostas: 5
Exibições: 141
Gênero:

Re: [PSDK] GetFrameNodeName crash [RESOLVIDO]

pObj is a CObject* . Anyway thanks for the tip, pObj->m_pRwAtomic was returning null at the game start. But now I get an output where vehicles & weapon node names are printed but objects nodes print empty string. ( Tried with clump too same result ) // vehicle Checking for taxi Checking for wheel_l...
por Grinch_
08 Out 2020, 04:29
Fórum: Ajuda
Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
Respostas: 5
Exibições: 141
Gênero:

[PSDK] GetFrameNodeName crash [RESOLVIDO]

I am trying to get the model node name from an object like this, RwFrame *parent = (RwFrame *)pObj->m_pRwAtomic->object.object.parent; name = GetFrameNodeName(parent) But the game seems to crash.  I looked a bit in idb and found a similar code, //RpAtomic *__cdecl CFileLoader::FindRelatedModelInfoCB...
por Grinch_
03 Out 2020, 17:43
Fórum: Ajuda
Tópico: [MoonLoader][ImGui] Need Help with Float Input [RESOLVIDO]
Respostas: 2
Exibições: 129
Gênero:

Re: [MoonLoader][ImGui] Need Help with Float Input [RESOLVIDO]

Cheat menu & most of my other mods use mimgui(version 1.7 of imgui). The version you're using is either 1.2x or 1.3x.

Try this,

Código: Selecionar tudo

print(float, float.v)
por Grinch_
02 Out 2020, 07:44
Fórum: Scripts & Codes
Tópico: [MOON] Music Player
Respostas: 8
Exibições: 603
Gênero:

[MOON] Music Player

Music player for GTA San Andreas. Let’s you play both local & stream songs from direct links.
Type player to open or close the menu.
 Supported formats,
  • ALAC
  • FLAC
  • MP3
  • OGG
  • OPUS
  • WEBM
  • WMA
and more

Download from here

SpoilerAbrir
ImagemImagem
por Grinch_
30 Set 2020, 16:45
Fórum: Objects & Models
Tópico: Project Props
Respostas: 184
Exibições: 13502
Gênero:

Re: Project Props

Shoes on wire: https://camil1999mods-eng.blogspot.com/ ... shoes.html Improved version here. I think you should include it on your mod. My Realistic Beach is free to use btw, but I think this should work with script, procedural, IPL isn't a good way, need to be more dynamic, and we can generate the...
por Grinch_
23 Set 2020, 11:29
Fórum: Scripts & Codes
Tópico: [SA] Cheat Menu
Respostas: 532
Exibições: 32178
Gênero:

Re: [MOON] Cheat Menu

Stable v2.1 Changelog is available here Images: https://raw.githubusercontent.com/user-grinch/user-grinch.github.io/master/assets/img/mods/cheat-menu/teleport.gif   https://raw.githubusercontent.com/user-grinch/user-grinch.github.io/master/assets/img/mods/cheat-menu/player.gif   https://raw.githubu...

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