Pesquisa resultou em 612 ocorrências
- 01 Nov 2020, 19:12
- Fórum: Other subjects
- Tópico: Offtopic (english)
- Respostas: 33
- Exibições: 863
- Gênero:
Re: Offtopic (english)
aight, wassup ppl?
- 29 Out 2020, 15:39
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
Re: [MOON] Cheat Menu
Reinstalling windows should probably fix that issue if you're up for it.
Not sure about that text not appearing, tested myself works fine. Maybe reinstall Cleo?
Not sure about that text not appearing, tested myself works fine. Maybe reinstall Cleo?
- 29 Out 2020, 03:53
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
Re: [MOON] Cheat Menu
RIP, other than that I don't have any solution to it.
- 28 Out 2020, 19:01
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
Re: [MOON] Cheat Menu
I'm assuming you're using an older version of the menu. Can you check the latest 2.2-beta? Here It didn't work out. I've tried removing and installing everything again and also not solved. What's puzzling me is that the problem is the GTA no longer run the mods of the moonloader folder. moonloa...
- 28 Out 2020, 13:19
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
- 27 Out 2020, 07:06
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
Re: [MOON] Cheat Menu
Aight so I've been working on a port of the menu. Mostly due to my curiosity & numerous people not being able to get moonloader running on their machines. Am still uncertain whether if & when I'll be able to port everything. But was curious about which interface should be chosen for it. The current ...
- 13 Out 2020, 09:52
- Fórum: Objects & Models
- Tópico: Project Props
- Respostas: 184
- Exibições: 13502
- Gênero:
Re: Project Props
Can you test again? Added the binary stuff back.Junior_Djjr escreveu: ↑13 Out 2020, 05:47fastman92 limit adjuster for ipl limits are required, right? Which ones? It keeps crashing here, one about ipl files and other about ipl entries (I think, maybe I'm wrong...)
I'll test it soon.
- 09 Out 2020, 05:50
- Fórum: Ajuda
- Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
- Respostas: 5
- Exibições: 141
- Gênero:
Re: [PSDK] GetFrameNodeName crash [RESOLVIDO]
I think the game don't store names for objects Not sure what you mean but I was trying to get node names. Tried with atomics & clumps but still prints empty string. But I know that rpclump objects stores it, I use this in Tuning Mod for adapted parts. This? https://i.imgur.com/Px5Ys2W.png
- 08 Out 2020, 20:33
- Fórum: Ajuda
- Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
- Respostas: 5
- Exibições: 141
- Gênero:
Re: [PSDK] GetFrameNodeName crash [RESOLVIDO]
pObj is a CObject* . Anyway thanks for the tip, pObj->m_pRwAtomic was returning null at the game start. But now I get an output where vehicles & weapon node names are printed but objects nodes print empty string. ( Tried with clump too same result ) // vehicle Checking for taxi Checking for wheel_l...
- 08 Out 2020, 04:29
- Fórum: Ajuda
- Tópico: [PSDK] GetFrameNodeName crash [RESOLVIDO]
- Respostas: 5
- Exibições: 141
- Gênero:
[PSDK] GetFrameNodeName crash [RESOLVIDO]
I am trying to get the model node name from an object like this, RwFrame *parent = (RwFrame *)pObj->m_pRwAtomic->object.object.parent; name = GetFrameNodeName(parent) But the game seems to crash. I looked a bit in idb and found a similar code, //RpAtomic *__cdecl CFileLoader::FindRelatedModelInfoCB...
- 03 Out 2020, 17:43
- Fórum: Ajuda
- Tópico: [MoonLoader][ImGui] Need Help with Float Input [RESOLVIDO]
- Respostas: 2
- Exibições: 129
- Gênero:
Re: [MoonLoader][ImGui] Need Help with Float Input [RESOLVIDO]
Cheat menu & most of my other mods use mimgui(version 1.7 of imgui). The version you're using is either 1.2x or 1.3x.
Try this,
Try this,
Código: Selecionar tudo
print(float, float.v)
- 02 Out 2020, 07:44
- Fórum: Scripts & Codes
- Tópico: [MOON] Music Player
- Respostas: 8
- Exibições: 603
- Gênero:
[MOON] Music Player
Music player for GTA San Andreas. Let’s you play both local & stream songs from direct links.
Type
Supported formats,
Download from here


Type
player
to open or close the menu.Supported formats,
- ALAC
- FLAC
- MP3
- OGG
- OPUS
- WEBM
- WMA
Download from here
SpoilerAbrir


- 30 Set 2020, 16:45
- Fórum: Objects & Models
- Tópico: Project Props
- Respostas: 184
- Exibições: 13502
- Gênero:
Re: Project Props
Shoes on wire: https://camil1999mods-eng.blogspot.com/ ... shoes.html Improved version here. I think you should include it on your mod. My Realistic Beach is free to use btw, but I think this should work with script, procedural, IPL isn't a good way, need to be more dynamic, and we can generate the...
- 23 Set 2020, 11:29
- Fórum: Scripts & Codes
- Tópico: [SA] Cheat Menu
- Respostas: 532
- Exibições: 32178
- Gênero:
Re: [MOON] Cheat Menu
Stable v2.1 Changelog is available here Images: https://raw.githubusercontent.com/user-grinch/user-grinch.github.io/master/assets/img/mods/cheat-menu/teleport.gif https://raw.githubusercontent.com/user-grinch/user-grinch.github.io/master/assets/img/mods/cheat-menu/player.gif https://raw.githubu...
- 21 Set 2020, 04:18
- Fórum: Ideias de mods & Procura
- Tópico: REMOVER/DESATIVAR ANIMAIS DO JOGO (SEM MIXSET)
- Respostas: 11
- Exibições: 287
- Gênero: