Pesquisa resultou em 38 ocorrências

por kkjj
27 Mai 2019, 00:10
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 879

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr Yes, headlights color is necessary, you know with this many possibilities will open up, for example @Zeneric's trains(as well as upcoming tram) uses Omni which though gives good results but still not a very good way for headlights, and I think your mom will raise the possibilities for m...
por kkjj
26 Mai 2019, 13:54
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 879

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr
Do you think VehFuncs could fit this?
Also different headlight colors and make it possible to attach car's headlights to train, tram and bicycles?
por kkjj
26 Mai 2019, 13:47
Fórum: Ajuda
Tópico: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.
Respostas: 15
Exibições: 879

Re: Omni/light as extra for mtbike. Corona/vehiclelight128 issues.

@Junior_djjr
I think EPT fits this category and also EPT needs an update since it makes the Coronas of train super big, so something can be also done for trains.
por kkjj
18 Mai 2019, 09:36
Fórum: Workshops
Tópico: Gametuhr's Workshop
Respostas: 5
Exibições: 649

Re: Gametuhr's Workshop

por kkjj
02 Mai 2019, 08:56
Fórum: Workshops
Tópico: Gametuhr's Workshop
Respostas: 5
Exibições: 649

Re: Gametuhr's Workshop

Love PWA, but a suggestion, why don't you involve Animation Fix, especially the animation of women fighting from that.
por kkjj
26 Abr 2019, 12:02
Fórum: Ajuda com o jogo
Tópico: [SA] Ped Fear Fix
Respostas: 5
Exibições: 208

Re: [SA] Ped Fear Fix

I can also confirm, they become ghost ped.

Also, Junior, if you are reading this then I would like to tell you that Weather Forecast mod is not compatible with Mobile Hud 2.0.1.1, hope you will do something, a small request.
por kkjj
31 Mar 2019, 09:26
Fórum: Scripts & Códigos
Tópico: MixSets
Respostas: 207
Exibições: 13054

Re: MixSets

And what about others?
por kkjj
30 Mar 2019, 14:22
Fórum: Scripts & Códigos
Tópico: MixSets
Respostas: 207
Exibições: 13054

Re: MixSets

What about tweaking the Spawned distance of those police cars which blocks the CJ's way when wanted level is 2 or more? It looks kinda weird that they appears suddenly during wanted. And also what about fixing the first mission bug(not sure if it is a bug) when CJ starts it at night, but magically i...
por kkjj
14 Mar 2019, 00:03
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 76
Exibições: 6777

Re: Project Props

@Junior
Thanks for joining me.
por kkjj
13 Fev 2019, 07:21
Fórum: Scripts & Códigos
Tópico: MixSets
Respostas: 207
Exibições: 13054

Re: MixSets

Waiting for next release of SA.
por kkjj
06 Fev 2019, 12:34
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 76
Exibições: 6777

Re: Project Props

@Junior
I think BS should be made compatible with this.
Since Making BS compatible with this will be an easy task.
por kkjj
08 Jan 2019, 07:37
Fórum: Ajuda
Tópico: Script de Túnel
Respostas: 11
Exibições: 484

Re: Script de Túnel

@Junior, but so far a mod that works, without causing bugs in game.
por kkjj
07 Jan 2019, 13:21
Fórum: Ajuda
Tópico: Script de Túnel
Respostas: 11
Exibições: 484

Re: Script de Túnel

<r>Check this out<br/> <URL url="https://libertycity.net/files/gta-san-andreas/118376-jeffekt-jekho-reverb-echo-sound-effect.html"><LINK_TEXT text="https://libertycity.net/files/gta-san-a ... ffect.html">https://libertycity.net/files/gta-san-andreas/118376-jeffekt-jekho-reverb-echo-sound-effect.html...
por kkjj
27 Jun 2018, 23:38
Fórum: Scripts & Códigos
Tópico: Sa - Cleo: Escadas do aeroporto de San Fierro funcionais.
Respostas: 5
Exibições: 426

Sa - Cleo: Escadas do aeroporto de San Fierro funcionais.

@Junior_Djjr
I think instead of finding static stairs, we should adapt this mod to game's object ladders(dynamic)
Ladder 1 https://dev.prineside.com/en/gtasa_samp ... YN_LADDER/

Ladder 2
https://dev.prineside.com/en/gtasa_samp ... _LADDER_2/

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