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Voltar para “[SA]Functional Components”
- 18 Ago 2022, 21:36
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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- 18 Ago 2022, 01:26
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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Re: [SA]Functional Components
yesMoisesCodnich escreveu: ↑16 Ago 2022, 14:59Where can I download the patriot? it's for the RP SAMP so the shots don't have to actually work
download
- 18 Fev 2021, 21:42
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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- 02 Jul 2020, 17:47
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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Re: [MOON] Functional Vehicle Components
I advance that this function is still a little buggy as I said earlier. But use the "Rotator" function
Exemple of use:
fc_rot_z(fcgun1)_m58
_Z = Take the horizontal rotation of the fcgun function (which the key is named "fcgun1") and I multiplied the rotation of the part in _m58 to be equivalent to that of Machine Gun.
- 02 Jul 2020, 12:35
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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- 01 Jul 2020, 21:11
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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- 01 Jul 2020, 13:23
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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Re: [MOON] Functional Vehicle Components
Yes, the bugs present so far are.
- The gunflash effect moves at high speed.
- The rotation of the parts still needs to be a little bit adjusted to work properly.
- The camera moves away at high speed
- It does not have the impact effect of the shots.
- Pedestrians are not frightened if you shoot with the machine gun.
- I believe it is not compatible with Vehfuncs because it has to use ":1" (or another number) for Vehfuncs to know how many extras would be chosen, and in the case of Machine Gun dummies they should always be chosen, this should cause the bug
- 01 Jul 2020, 02:51
- Fórum: Scripts & Codes
- Tópico: [SA]Functional Components
- Respostas: 53
- Exibições: 9492
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Re: [MOON] Functional Vehicle Components
He is already doing this, I am helping him with tests to solve bugs.Kr0n0s800 escreveu: ↑01 Jul 2020, 02:10great !!, wait for something like this for a long time, I can suggest a turret with two pieces that works the same as the rhino cannon, a part that only rotates horizontally and a part that rotates vertically, the shot would come out only from the piece with rotation vertical