Pesquisa resultou em 202 ocorrências

por Zeneric
12 Nov 2019, 23:14
Fórum: Scripts & Códigos
Tópico: VehFuncs
Respostas: 262
Exibições: 13283
Gênero:

Re: VehFuncs

See video: hfS3dKECVo4 Cannot display shamal6.txd. Vehfuncs bug? fake edit: also cannot display shamal5.txd. When spawning shamal5.txd i get this: https://ptpimg.me/a6eoj6.jpg looks like vehiclelight image. Having a problem with just Shamal5.txd and Shamal6.txd  - other extra skins (1-4 and 7) work ...
por Zeneric
12 Nov 2019, 12:02
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

need opinions on this:
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The interior skin's a paintjob for shamal (vehfuncs feature). Trying to nail a dark brown and white/light brown theme.
What do you guys think?
por Zeneric
11 Nov 2019, 16:01
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

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Changed the tail to more closely matches default Hydra's tail (ported from BF5's Harrier II).

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Meshsmoothed rcbaron, made an AO texture for it, upscaled default rcbaron texture (need to apply/add it to the AO texture).
 
por Zeneric
10 Nov 2019, 22:01
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

Sure, I can do live again. Maybe later tonight - if not, then tomorrow.

por Zeneric
10 Nov 2019, 18:49
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

I see. Started modding Hydra today/yesterday (just wanted a break from Shamal). Hydra is based on F16 Fighting Falcon (mostly) and Harrier II irl. Stole some parts of a F16 model from Battlefield 5 and merged them with Hydra. Meshsmoothed some Hydra stuff. And baked AO for the body. Still need to ad...
por Zeneric
08 Nov 2019, 18:04
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

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getting back there (re-added dusts, scratches, dirt, lines, and bolts. still need to add more. also, new hd logo). then move back to cockpit and finish it.
por Zeneric
08 Nov 2019, 12:58
Fórum: Veículos
Tópico: GTA SA Airplanes Remastered
Respostas: 79
Exibições: 2142
Gênero:

Re: GTA SA Airplanes Remastered

@junior_djjr

are you still working on adding LOD system to vehfuncs? Would help a lot with keeping dff size of this Shamal mod as low as possible with LOD models.
por Zeneric
08 Nov 2019, 00:37
Fórum: Veículos
Tópico: 90s Atmosphere Vehicles Pack Reborn 3
Respostas: 39
Exibições: 925
Gênero:

Re: 90s Atmosphere Vehicles Pack Reborn 3

Got cstaxi92 replaced. Yes, super bugged - just need more tweaking to adapt the taxi.
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I can make a video to show how (including how I unlocked AVP taxi dff), if you want.
por Zeneric
07 Nov 2019, 23:30
Fórum: Veículos
Tópico: 90s Atmosphere Vehicles Pack Reborn 3
Respostas: 39
Exibições: 925
Gênero:

Re: 90s Atmosphere Vehicles Pack Reborn 3

Is possible (at least most of cutscene vehicles if not all). A year or so ago I modified cutscene.img to replace vehicles (cscopcarla92 and cstaxi92 - the first two vehicles you see in the first cutscene of the game) - worked no problem. I remember following this guide that worked: https://gtaforums...
por Zeneric
07 Nov 2019, 07:03
Fórum: Veículos
Tópico: 90s Atmosphere Vehicles Pack Reborn 3
Respostas: 39
Exibições: 925
Gênero:

Re: 90s Atmosphere Vehicles Pack Reborn 3

Have you considered replacing cutscene vehicles with vehicles from AVP, @Crowdigger ?
por Zeneric
06 Nov 2019, 15:14
Fórum: Scripts & Códigos
Tópico: [MOON] Cheat Menu
Respostas: 340
Exibições: 9389
Gênero:

Re: [MOON] Cheat Menu

Possible to add something similar like  https://www.mixmods.com.br/2016/01/camera-controlavel-suave.html  or https://www.mixmods.com.br/2018/09/simple-free-cam-camera-livre.html  (camera mode) to your cheat menu mod? Also, possible to add a new option that lets you type in for e.g. "clock" or "time"...
por Zeneric
06 Nov 2019, 15:00
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 76
Exibições: 6259
Gênero:

Re: Project Props

Just thought I'd let you guys know. I joined the PP team. To fix duplicated and floating props, on 3ds Max. And edit/remove props that are already placed nonsensically. PP is not dead. PP's priority, at the moment, is low on my to-do list though (I have other projects I want to finish first).
por Zeneric
06 Nov 2019, 14:23
Fórum: Workshops
Tópico: Zeneric's Workshop
Respostas: 8
Exibições: 392
Gênero:

Re: Zeneric's Workshop

<r><QUOTE author="Junior_Djjr" post_id="22091" time="1573052909" user_id="2"><s>[quote=Junior_Djjr post_id=22091 time=1573052909 user_id=2]</s>You are using RenderHook + Project Props, how? They say it make the game crashes.<e>[/quote]</e></QUOTE><br/> I used an older version of RenderHook that work...
por Zeneric
06 Nov 2019, 01:46
Fórum: Workshops
Tópico: Zeneric's Workshop
Respostas: 8
Exibições: 392
Gênero:

Re: Zeneric's Workshop

GTA California. A total conversion mod that transforms San Andreas into California (and Nevada), in HD and detailed with props (thanks to Project Props). An old project. I haven't worked on this in a long while. I'm thinking of finishing what I started on and releasing them (about 5-10 places total...
por Zeneric
05 Nov 2019, 20:03
Fórum: Workshops
Tópico: Zeneric's Workshop
Respostas: 8
Exibições: 392
Gênero:

Re: Zeneric's Workshop

GTA California. A total conversion mod that transforms San Andreas into California (and Nevada), in HD and detailed with props (thanks to Project Props). An old project. I haven't worked on this in a long while. I'm thinking of finishing what I started on and releasing them (about 5-10 places total)...

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