Pesquisa resultou em 66 ocorrências

por Zeneric
23 Mai 2019, 16:57
Fórum: Outros
Tópico: Radar Redesigned Upscale (Re-Attempt)
Respostas: 4
Exibições: 87
Gênero:

Re: Radar Redesigned Upscale (Re-Attempt)

Apparently the model I used for ESRGAN called "BC1", that removes DXT compression artifacts, thought the yellow color seen on the original radar redesigned mod was DXT compression artifact. A failed experiment. I'm going to retry, this time without the BC1 model, and try different models and program...
por Zeneric
23 Mai 2019, 12:31
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

I lied. Another update. WBS v1.8: Added 2DFX light omnis to streak/streakc eliminating the need of trains with lights mods. Upscaled streak's interior texture 4x with ESRGAN and then downscaled 2x. Moved from Kam's 3DSMAX script to The_Hero's 3DSMAX script (to combat z-buffer fighting bug it returne...
por Zeneric
21 Mai 2019, 13:11
Fórum: Veículos
Tópico: [SA] Walter's Freight (REL)
Respostas: 0
Exibições: 43
Gênero:

[SA] Walter's Freight (REL)

Walter's Freight v1.0 Ported Walter's Freight train model to GTA SA (freight replacement). Walter's Freight is adapted to Anim Train, VehFuncs, SkyGFX (mobile), and Lamppost Insects, and uses 2DFX omni's as head/tail lights. https://ptpimg.me/06a5l0.jpg https://ptpimg.me/we059s.jpg On Renderhook: ht...
por Zeneric
20 Mai 2019, 14:25
Fórum: Outros
Tópico: Radar Redesigned Upscale (Re-Attempt)
Respostas: 4
Exibições: 87
Gênero:

Radar Redesigned Upscale (Re-Attempt)

Decided to give Radar Redesigned another go. This time I used ESRGAN (BC1 and Manga109 models) to remove Radar Redesigned textures' DXT artifacts and upscale 'em 4 times (old version was upscaled 2 times with Waifux2). 'tis result: https://ptpimg.me/7a3c41.jpg 1st = Waifux2 2nd = ESRGAN 512x (downsc...
por Zeneric
17 Mai 2019, 17:52
Fórum: Ideias de mods & Procura
Tópico: Vehicles Using Light Omni's
Respostas: 1
Exibições: 57
Gênero:

Vehicles Using Light Omni's

I'm able to attach an omni to a vehicle. The problem is shadows are not rendered. And omni attached to a vehicle cannot act like a beam (instead acts like a light orb that emits light around it). I tried many ways with no success (spot, and directional light types). And tried many shad_image types)....
por Zeneric
16 Mai 2019, 10:42
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

More update!

WBS v1.7:
Streak's Wheels now rotate forward. Fixed z-buffer fighting bug. And etc bug fixes.

Download:
https://drive.google.com/file/d/1j1h2iO ... vaCCQHpNUJ

I think this mod is now completed and bug free.



 
por Zeneric
15 Mai 2019, 12:16
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

Here's another update...

WBS v1.6:
Bug fixes (mostly texture related).

Download:
https://drive.google.com/file/d/1pTO0Py ... 8UT7p2z0uy
por Zeneric
15 Mai 2019, 00:04
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

Don't think so.
por Zeneric
14 Mai 2019, 18:53
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

Walter's Brown Streak v1.5:
Added light effects (head/taillight textures now light up at night time). Added vibration to more parts. Bug fixes.

Download:
https://drive.google.com/file/d/1GG8JVA ... TSELkrd4tz
por Zeneric
14 Mai 2019, 04:24
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

v1.4:
Fixed streak's messed up roof. The black things above the hooks between streakc's are now "connected".

Download:
https://drive.google.com/file/d/1U54J77 ... rVPnTQAGd0
por Zeneric
13 Mai 2019, 18:18
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

WBS v1.3:
Height of streak/streakc lowered. Col fixes. Etc bug fixes.

Download:
https://drive.google.com/file/d/1K4Y1sI ... qOnNOXQg-d
por Zeneric
13 Mai 2019, 14:55
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

Updated this mod. Walter's Brown Streak v1.2: Added SkyGFX reflection for streak's mirrors (Mobile vehicle pipeline recommended), and Vehfuncs' vibrating feature  for the bottoms of streak and streakc, and some bug fixes. WBS v1.2 Download: https://drive.google.com/file/d/1yg-5xJKAxyzWWfdqb1gaeWKXwH...
por Zeneric
13 Mai 2019, 05:56
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

This mod is completed. See first post for download.
por Zeneric
12 Mai 2019, 21:15
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

just experimenting with Vehfuncs. Fan speed is not finalized.

por Zeneric
12 Mai 2019, 14:21
Fórum: Veículos
Tópico: [SA] Walter's Brown Streak (WIP)
Respostas: 16
Exibições: 342
Gênero:

Re: [SA] Walter's Brown Streak (WIP)

What this mod looks like on RenderHook (Sormed's SkyGFX for RH preset).

Imagem

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