Pesquisa resultou em 33 ocorrências

por Grinch_
04 Jun 2020, 16:44
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

hmm, I'll start removing GTA 5 props then. They should decrease the download size by a lot too.
por Grinch_
04 Jun 2020, 05:34
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

I've been working now & then a bit on this mod. Mostly fixing bugs & removing props from places that were overdone. The props are inconsistent. Some areas are certainly overdone & need to be revisited. Moving forward,

1. Do you guys prefer a large number of props in some areas or would you prefer a lighter style with a less amount of props?

2. What about the extra props? Should we keep them as they are or cut all, if not most of them down, and continue using SA only props?
    As personally I don't see GTA 5 props fitting with the rest of the SA environment.
    ( Note: This would result in the mod being compatible with most if not all other map modifications).

I'm also looking for bug reports or inconsistencies. 

(The progress is slow & I won't hope for a release anytime soon)
por Grinch_
01 Mar 2020, 16:13
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Just to let you guys know, my vacation is starting soon and I've decided to give this mod another shot. I'll start from the last version posted on mixmods. If there's any specific changes you want for the mod, let me know. 
por Grinch_
05 Nov 2019, 03:22
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Junior_Djjr escreveu:
03 Nov 2019, 23:59
I found the problem: ID 3125.
Deleted all lines with this object, and done, fixed.
https://www.mixmods.com.br/2018/10/Project-Props.html
Other than that were any other changes made?
por Grinch_
27 Ago 2019, 00:44
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

That's a known crash. But unfortunately, I don't have enough time and personally lost interest in this mod. So, there won't be any more updates on this.
por Grinch_
16 Mai 2019, 22:49
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Dowglas de Azevedo escreveu:
16 Mai 2019, 20:29
Small comparison of project props with MipMappingProject Props + MipMapping
SpoilerAbrir

The test was done only with the .txd files.No MipMapping: 109 MB (115.068.928 bytes)
With MipMapping: 82,1 MB (86.100.864 bytes) !
Interesting not?

This also serves as a suggestion :).
Not sure how that occurred tough. You sure you added mipmapping cause as far as I remember @Junior_Djjr added mipmaps a while back which I also included from later releases.
por Grinch_
15 Mai 2019, 13:42
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Thanks for reporting but it seems to be not the case here,
Imagem 
maybe you're using an older version of pp or some other mods might be the cause but thanks.
por Grinch_
06 Mai 2019, 15:58
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Junior_Djjr escreveu:
06 Mai 2019, 13:43
Why Big Smoke statue there? wtf
It was there, will be removed on next release coming today.
Edit: The new version is now available here
por Grinch_
06 Mai 2019, 04:03
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

It's been a long tie since I have shown any progress so... There has been a lot of bug fixes(double props & messed up placements) being done for the last couple of releases, mostly in LS & some in LV. LV progress:
SpoilerAbrir
Imagem
Imagem
Imagem

Along with some others. We've also fixed that road collision issue occurring in LV(next release)(Thanks to @kkjj) More progress has been done in LS as well, LS progress:
SpoilerAbrir
Imagem
Imagem
Imagem
Imagem
Imagem
Imagem
Imagem
There's a lot more progress on LS tough...
These are all mostly fixes along with adding props to some more areas(including El Corona). Maybe I'll post some more screens sometime later 😉[img]
por Grinch_
01 Mai 2019, 22:33
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Eqaul escreveu:
01 Mai 2019, 14:49
Grinch_ escreveu:
01 Mai 2019, 07:41
Eqaul escreveu:
01 Mai 2019, 06:29
Grinch_ escreveu:
30 Abr 2019, 16:49
Eqaul escreveu:
30 Abr 2019, 15:45
I have this error
Imagem
Which version you using?The latest v1.1.6 used OLA instead of FLA  
1.1.4 from MixMods  
Can you give this a try?  
This version doesnt have ipl files  
It does, they're binary ipl. Just paste those files in your game/modloader dir.
por Grinch_
01 Mai 2019, 07:41
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Eqaul escreveu:
01 Mai 2019, 06:29
Grinch_ escreveu:
30 Abr 2019, 16:49
Eqaul escreveu:
30 Abr 2019, 15:45
I have this error
Imagem
Which version you using?The latest v1.1.6 used OLA instead of FLA  
1.1.4 from MixMods  
Can you give this  a try?
por Grinch_
30 Abr 2019, 16:49
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Eqaul escreveu:
30 Abr 2019, 15:45
I have this error
Imagem
Which version you using?The latest v1.1.6 used OLA instead of FLA
por Grinch_
29 Mar 2019, 02:35
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

JeanTeloeken escreveu:
22 Mar 2019, 03:15
In the first mission of the game when you arrive at the graveyard and get the bike to escape the bullets, the ryder can not leave because there is an invisible barrier.Until you can not leave because there is this barrier, so you have to divert but can not continue to because the ryder can not get out.

Adicionado após 6 minutos 50 segundos:Imagem
exactly in this location
Thanks,working on it asap
por Grinch_
21 Mar 2019, 02:20
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

JeanTeloeken escreveu:
19 Mar 2019, 21:46
Sorry for using the translator, but have something in the mod. At the beginning of the mission, when you take the bike to escape, you have an invisible object locked almost across the street.
Can you give detailed info about its location? maybe a screenshot?

Edit: Thanks for reporting it. Gonna try to fix it.
por Grinch_
22 Fev 2019, 12:53
Fórum: Mapas & Objetos
Tópico: Project Props
Respostas: 89
Exibições: 8126
Gênero:

Re: Project Props

Penguinumber9 escreveu:
20 Fev 2019, 21:25
Grinch_ escreveu:
19 Fev 2019, 21:50
Can you check if the crash is always at the same place while entering SF & LV?
I think I found the possible place that occurs the Crash in San Fierro. It's around the trailer park, near Easter Bay Chemicals, this place has some Project Props objects. It always happens when I wander around this place.  
Thanks for reporting this.It seems to crash.I'll try to find out the bug.
Edit:Fixed update coming soon.

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