Pesquisa resultou em 260 ocorrências

por Grinch_
23 Ago 2019, 13:57
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Kaneki-ken escreveu:
23 Ago 2019, 09:44
I have to use which version of moonloader?
because here is not opening the menu.
This one. If you've downloaded the menu from GitHub before today(14 hours to be exact), there was a DLL missing. So please redownload.
por Grinch_
23 Ago 2019, 02:01
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Eqaul escreveu:
22 Ago 2019, 17:27
during the activation of the menu, the game may crash if the car has nitro
Can you explain in a bit detail? Can't seem to reproduce the error.
por Grinch_
23 Ago 2019, 01:23
Fórum: Ajuda
Tópico: How to create similar lights like cars
Respostas: 1
Exibições: 32
Gênero:

How to create similar lights like cars

I've been trying to get a similar car light effect.
SpoilerAbrir
Imagem

I have tried to use both createSearchlight(06B1) and draw_spotlight(moonadditions).They both tend to create a cylinder or circular cones but couldn't get something similar to it.
 
por Grinch_
22 Ago 2019, 13:13
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

option to change game time is displayed: "No text found" Fixed. https://i.imgur.com/Kt8Vydi.jpg And it would be nice to have an option to remove the car doors there in the car menus (it would help for when you want to see the interior of the car and the door won't let). Or open the doors and hood /...
por Grinch_
18 Ago 2019, 17:03
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

I wanted to make a wish of you. Could you create a new Game Handling Editor , but in Lua? Not exactly coupled with the Cheat Menu, I say a new mod anyway. hmm, I'll take a look at it. This weapon's icons look like shit. https://b.radikal.ru/b24/1908/7b/db52c0ac3c51.jpg A similar thought passed my m...
por Grinch_
18 Ago 2019, 15:23
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Updates have slowed down a bit. Worked on a few stuff. Updates on the translation system Rearranged menu items alphabetically Removed Style Editor Added a few options, https://i.imgur.com/UuUjGEF.jpg Available now at Github repo. -------------------------------- I'm also considering to add some more...
por Grinch_
18 Ago 2019, 00:57
Fórum: Scripts & Códigos
Tópico: [Moon] Extended Radio
Respostas: 1
Exibições: 107
Gênero:

Re: [Moon] Extended Radio

Oops, the link was wrong. Fixed now. Also fixed a crash when changing to 'Radio Off' channel & few more.
por Grinch_
17 Ago 2019, 12:04
Fórum: Scripts & Códigos
Tópico: [Moon] Extended Radio
Respostas: 1
Exibições: 107
Gênero:

[Moon] Extended Radio

Extended Radio  This script extends the usual radio system of GTA SanAndreas.This is quite similar to ATP  mod by MKKJ.  Features: -------------  Unlimited number of radio channel & tracks  Listen to radio anytime & anywhere  Customized radio channel logo & title  Pause current playing track  Manua...
por Grinch_
12 Ago 2019, 12:08
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Eqaul escreveu:
10 Ago 2019, 15:50
I think you should add trailers and trains to your car spawner.
It's already added. Try the latest version.

Edit:

Updates slowed down a bit but I've been working on the new translation system. You can get an early idea about it from here.
por Grinch_
09 Ago 2019, 20:30
Fórum: Ajuda
Tópico: Getting the current radio id without wait time [RESOLVIDO]
Respostas: 2
Exibições: 57
Gênero:

Re: Getting the current radio id without wait time [RESOLVIDO]

Israel escreveu:
09 Ago 2019, 18:17
I made a function:

Código: Selecionar tudo

function getSelectedRadioChannel()
    local value = getRadioChannel()
    local channel = readMemory(0x008CB764, 1, false) - 0x100 + value
    return channel < 0 and value or channel
end
Thanks that should be a lot of help. 
por Grinch_
09 Ago 2019, 15:52
Fórum: Ajuda
Tópico: Getting the current radio id without wait time [RESOLVIDO]
Respostas: 2
Exibições: 57
Gênero:

Getting the current radio id without wait time [RESOLVIDO]

I was looking at the radio stations today and found there's an opcode 'getRadioChannel' to get the current radio id but it appears that it only changes it's value after the radio station starts playing but if I simply scroll the mouse wheel without giving it time to play the station, the value stays...
por Grinch_
03 Ago 2019, 08:43
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Working on translations for the menu. Various languages should be available soon.
SpoilerAbrir
ImagemImagem
por Grinch_
02 Ago 2019, 11:55
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

  Yes but 1.60 looks menu with mind old than 1.25) The previous UI was a bit messy and this was the UI I came up with to cope with the rate how the menu was growing... And still under spavne peda Tenpenny in 1.25 and 1.60 hangs and then give out game.  There seems to be an issue. I'll take a look s...
por Grinch_
01 Ago 2019, 20:58
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

Обновление теперь живет в репозитории GitHub, включая все вышеперечисленные ошибки/проблемы и многое другое. on github is the old version a fashion 1.6. I have 1.25 installed. 1.25 Newer than 1.6?   GitHub has the latest version. v1.6 = v1.60 BTW, the installation is a bit different from v1.5 and o...
por Grinch_
01 Ago 2019, 08:23
Fórum: Scripts & Códigos
Tópico: [LUA]Cheat Menu
Respostas: 144
Exibições: 3633
Gênero:

Re: [LUA]Cheat Menu

The update is now live at GitHub repository including all of the above bugs/issues and more.

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