This is just a theory that's been on my mind for the past two weeks...
What'll happen if I add two fuel pumps in parallel from the tank to carburettor?
will it work?
will it give a better performance?
or will it just make the car/cylinder head too rich? and lead to flame thrower/backfiring like crazy?
Pesquisa resultou em 21 ocorrências
- 17 Ago 2020, 11:13
- Fórum: Assuntos variados
- Tópico: Offtopic
- Respostas: 1698
- Exibições: 175340
- Gênero:
- 16 Ago 2020, 12:47
- Fórum: Objects & Models
- Tópico: [SA] Project Props
- Respostas: 236
- Exibições: 39661
- Gênero:
Re: Project Props
Where/When is/was the latest update released?
I'm interested to see what my lil bro has done since the last time I was working on it?
I'm interested to see what my lil bro has done since the last time I was working on it?
- 21 Mai 2019, 18:52
- Fórum: Utilidades
- Tópico: [Sketchup] 2nibble Tools (plugin)
- Respostas: 10
- Exibições: 5512
- Gênero:
Re: [Sketchup] 2nibble Tools (plugin)
.rbz is just a .zip file containing a .rb with some informations to show during install. Problem solved. just put "2nibble_tools.rb" file in a .zip file then rename the .zip to .rbz and vola, it is installable (but a pop will come/show saying it is not signed and shit but hey, the plugin works) Yo...
- 21 Mai 2019, 16:31
- Fórum: Utilidades
- Tópico: [Sketchup] 2nibble Tools (plugin)
- Respostas: 10
- Exibições: 5512
- Gênero:
Re: [Sketchup] 2Nibble Tools (plugin)
Have you installed a plugin before? They are installed by a window in the preferences. 1. yes 2. I know 3. the problem was NOT ME BUT THE F*ing ReadMe files instructions! see for your self. Edit: can't be installed using " Window>Extetion Manager>Install Extextion>choose file" since the file is NOT...
- 17 Mai 2019, 16:41
- Fórum: Utilidades
- Tópico: [Sketchup] 2nibble Tools (plugin)
- Respostas: 10
- Exibições: 5512
- Gênero:
Re: [Sketchup] 2Nibble Tools (plugin)
I can't seem to make this show up in SketchUp, any clues why?
I'm using: Sketchup 8 2018 Pro
& there is NO "plugins" folder in my SketchUp dir, instead there is a "Tools" folder. I tried putting the .rbz file there & still, nothing happens.
I'm using: Sketchup 8 2018 Pro
& there is NO "plugins" folder in my SketchUp dir, instead there is a "Tools" folder. I tried putting the .rbz file there & still, nothing happens.
- 25 Abr 2019, 12:26
- Fórum: Mapas & Objetos
- Tópico: Cutscene's Retexture Project
- Respostas: 17
- Exibições: 3318
- Gênero:
Re: Cutscene's Retexture Project
is this dead? or active?
- 25 Abr 2019, 12:11
- Fórum: Utilidades
- Tópico: Recarregar o script CLEO sem reiniciar o jogo
- Respostas: 10
- Exibições: 3088
- Gênero:
Re: Recarregar o script CLEO sem reiniciar o jogo
how can I (or anyone) reload all of the Cleo mods in the Cleo folder at once/together? kind of like the reload all script for moonloader.
- 20 Mai 2018, 14:51
- Fórum: Utilidades
- Tópico: [GTA3script] "WHILE TRUE", "RETURN_TRUE" e "RETURN_FALSE"
- Respostas: 14
- Exibições: 7734
- Gênero:
[GTA3script] "WHILE TRUE", "RETURN_TRUE" e "RETURN_FALSE"
but in GTA3sc tutorial its different?
- 09 Mai 2018, 16:07
- Fórum: Tutoriais
- Tópico: [SA] Tutorial de Skins
- Respostas: 16
- Exibições: 14216
- Gênero:
[SA] Tutorial de Skins
but a NOOB to skin editing and 3Ds Max ain't Gonna know that So.?
- 08 Mai 2018, 09:07
- Fórum: Sobre os jogos
- Tópico: Gráficos leves ou médios
- Respostas: 4
- Exibições: 959
- Gênero:
- 08 Mai 2018, 08:52
- Fórum: Tutoriais
- Tópico: [SA] Tutorial de Skins
- Respostas: 16
- Exibições: 14216
- Gênero:
[SA] Tutorial de Skins
why is there nothing about importing textures to 3ds max for the model?
or what format the texture should be saved in Adobe PS, and why such stuff left out?
Also there a few other stuff leftout like how to delete the "Bones" of the second ped and such ...
or what format the texture should be saved in Adobe PS, and why such stuff left out?
Also there a few other stuff leftout like how to delete the "Bones" of the second ped and such ...
- 26 Abr 2018, 11:32
- Fórum: Utilidades
- Tópico: Moonloader, Autocompletar para VSCode
- Respostas: 11
- Exibições: 3184
- Gênero:
[LUA] Suporte Autocompletar para VSCode
would any of make a tutorial of Lua programming for Moonloader like that GTA3 Script programming Tutorial By Junior_Djjr...?
since that GTA3 Scprit tutorial is in Full PT-BR (which is the main f*cking problem of it..!) hope any of you make it in English first.!
since that GTA3 Scprit tutorial is in Full PT-BR (which is the main f*cking problem of it..!) hope any of you make it in English first.!
- 24 Abr 2018, 13:32
- Fórum: Tutoriais
- Tópico: Criando ENEX (cones amarelos - entrada/saída)
- Respostas: 6
- Exibições: 2040
- Gênero:
Criando ENEX (cones amarelos - entrada/saída)
i don't understand a single word in the "images" Tente usar o Google Tradutor, reescreva as frases das imagens no Google Tradutor e tente ler. Se não conseguir mande uma PM pra mim que tento lhe ajudar. Você poderia deixar as frases traduzidas em um spoiler abaixo de cada imagem. that's a better ...
- 24 Abr 2018, 10:47
- Fórum: Tutoriais
- Tópico: Criando ENEX (cones amarelos - entrada/saída)
- Respostas: 6
- Exibições: 2040
- Gênero:
Criando ENEX (cones amarelos - entrada/saída)
i don't understand a single word in the "images"...
- 22 Abr 2018, 14:00
- Fórum: Mods para Mods
- Tópico: GTA 5 HUD by DK22Pac - SA Visual Skin
- Respostas: 6
- Exibições: 2803
- Gênero:
GTA 5 HUD by DK22Pac - SA Visual Skin
i have made this/converted this to next-gen and also made alot of the weapon icons (in true-ish GTA SA style)...
But i still have to make 10 more icons before i can upload it.. (plus i need the OP's permission..)
But i still have to make 10 more icons before i can upload it.. (plus i need the OP's permission..)