Pesquisa resultou em 30 ocorrências
- 09 Nov 2025, 21:11
- Fórum: Scripts & Codes
- Tópico: [SA] [CLEO] FixPack for First Person Mod 3.0 (BoPoh) + GTA V HUD (DK22Pac)
- Respostas: 0
- Exibições: 264
- Gênero:
[SA] [CLEO] FixPack for First Person Mod 3.0 (BoPoh) + GTA V HUD (DK22Pac)
https://files.libertycity.net/download/gtasa_scripts/fulls/2025-11/fixpack-for-first-person-mod-3-0-bopoh_1762731042_116568.webp https://files.libertycity.net/download/gtasa_scripts/fulls/2025-11/fixpack-for-first-person-mod-3-0-bopoh_1762731042_507174.webp https://files.libertycity.net/download/gt...
- 27 Jun 2025, 21:49
- Fórum: Scripts & Codes
- Tópico: [SA][CLEO] Speech Context
- Respostas: 0
- Exibições: 1721
- Gênero:
[SA][CLEO] Speech Context
This is a simple CLEO script that displays on screen the audio table a character is speaking from. It includes a configuration file to show the audio table ID in case you want to use it in a script. The purpose is purely to serve as a kind of debugging tool to verify whether certain audio lines pl...
- 04 Mai 2025, 06:37
- Fórum: Scripts & Codes
- Tópico: [SA] Real Multiple Protagonists v2.2.1
- Respostas: 6
- Exibições: 9132
- Gênero:
Re: [SA] Real Multiple Protagonists v2.0 – Major Update! New Features and Less Overwritten 2-Player Code!
This is very cool! I created a radardisc with a radarcenter in hexagon, because of the bug quoted from the players position in the minimap, the icons duplicate and one of them is locked, losing functionality, as well as being created a white collectible marker when they are in different height. Jus...
- 13 Nov 2024, 23:01
- Fórum: Scripts & Codes
- Tópico: [SA] Real Multiple Protagonists v2.2.1
- Respostas: 6
- Exibições: 9132
- Gênero:
[SA] Real Multiple Protagonists v2.2.1
Unlike all other "multiple protagonists" or "character swap" mods, this is the first and only one that uses the actual unused feature originally created by Rockstar North. No more CJ with other skins! No more misinformation about having three protagonists! Here, the second protagonist is a real pla...
- 18 Out 2023, 00:55
- Fórum: Scripts & Códigos
- Tópico: [SA] 2 Player Deluxe
- Respostas: 27
- Exibições: 98627
- Gênero:
Re: [SA] 2 Player Deluxe
Version 1.4 has been released. Remember that as of version 1.3 the mod no longer includes any cheat menu and no longer creates global variables!
Check the changelog of the original post to see what this 1.4 version brings.
Check the changelog of the original post to see what this 1.4 version brings.
- 18 Out 2023, 00:54
- Fórum: Scripts & Códigos
- Tópico: [SA] Split Screen for 2 Player Mode v1.2
- Respostas: 2
- Exibições: 58300
- Gênero:
[SA] Split Screen for 2 Player Mode v1.2
Please BUT PLEASE READ that it doesn't include any 2 player mod. Even if I am the creator of one coop mod, I prefer that you choose what best suits what you are looking for. Any LIMITATIONS depend on the mod YOU use to play with 2 players. If you are looking for an experience where each player is i...
- 07 Set 2023, 19:41
- Fórum: Ajuda
- Tópico: [SA-Ajuda] Existe uma maneira de deslocar a tela do jogo? Não é a câmera, é a tela em geral.
- Respostas: 0
- Exibições: 1052
- Gênero:
[SA-Ajuda] Existe uma maneira de deslocar a tela do jogo? Não é a câmera, é a tela em geral.
Sim, uma pergunta estranha. Quero saber se há uma maneira de compensar a tela no jogo dentro da janela ou em tela cheia. Algo semelhante a esta captura de tela do Minecraft (apesar de haver um bug aqui). https://cdn.discordapp.com/attachments/357966518463496192/1149446071571992599/1e9f43e9-fa7b-44e8...
- 10 Out 2022, 01:55
- Fórum: Para PS2
- Tópico: [Removed by the author]
- Respostas: 19
- Exibições: 83463
- Gênero:
Re: [SA] [PS2, XBOX, PS3, PS VITA and X360] Project Kaizo 2.2 (coop missions, and mods)
After several bug reports and social pressure, a surprise update has been released!!! The main reason has been to remove the word "cleo" from the whole mod, fix a critical bug when saving game on PS2 and XBOX and other things like including 2 Player Deluxe features. Please read the changelog, I defi...
- 14 Ago 2022, 13:22
- Fórum: Sobre os jogos
- Tópico: [SA] Descobri novas sub-missões removidas apenas na PS2/Xbox
- Respostas: 2
- Exibições: 1200
- Gênero:
Re: [SA] Descobri novas sub-missões removidas apenas na PS2/Xbox
Desculpe por reviver este publicação! mas encontrei a localização destas missões removidas no código fonte das missões! https://cdn.discordapp.com/attachments/462840589487177743/1008410052744462427/unknown.png https://cdn.discordapp.com/attachments/462840589487177743/1008409360873050152/unknown.png ...
- 25 Jul 2022, 10:23
- Fórum: Para PS2
- Tópico: [SA/WIP] GTA San Andreas Chaos Mod for PS2
- Respostas: 1
- Exibições: 5447
- Gênero:
[SA/WIP] GTA San Andreas Chaos Mod for PS2
Chaos Mod is a mod where every certain time an event will occur that will alter the gameplay. From spawning vehicles, to making you fail the mission completely. This mod is completely inspired by Lordmau5' s creation from PC version (I actually showed it to him and he said "Interesting, that's qui...
- 23 Abr 2022, 22:05
- Fórum: Mods para Mods
- Tópico: [SA] [2 Player Deluxe] New Icons Styles (from others games)
- Respostas: 0
- Exibições: 5198
- Gênero:
[SA] [2 Player Deluxe] New Icons Styles (from others games)
https://cdn.discordapp.com/attachments/462840589487177743/967573980242382858/Collage_Final.png You don't like default icons for players? Try these icons from others games! This texture pack includes about 20 new icons for players in 2 Player Deluxe. https://cdn.discordapp.com/attachments/462840589...
- 03 Abr 2022, 23:12
- Fórum: Scripts & Códigos
- Tópico: [SA] 2 Player Deluxe
- Respostas: 27
- Exibições: 98627
- Gênero:
Re: [SA] 2 Player Deluxe
That happen to me even in single player, but I really don't know why happens. With my mod doesn't happen to me.
- 30 Mar 2022, 00:20
- Fórum: Scripts & Códigos
- Tópico: [SA] 2 Player Deluxe
- Respostas: 27
- Exibições: 98627
- Gênero:
Re: [SA] 2 Player Deluxe
It's ok, but how do you define it? There are variables that you can't find when searching, but are arrays (for example $1000 but it's an array of 50 so it goes up to $1050). I did a REGEX expression to find every global variable that was declared once once but not used in other part of the main scr...
- 22 Mar 2022, 10:35
- Fórum: Scripts & Codes
- Tópico: [SA Classic/DE] Gang Weapon Editor (in game)
- Respostas: 2
- Exibições: 5334
- Gênero:
[SA Classic/DE] Gang Weapon Editor (in game)
Make your gang more powerful, humiliate your enemies or just have fun with this mod that will change the weapons that gangs spawn with. This editor ( Cleo mod ) is visually easy to use so you will have no problems using it. It's available for the Classic and Definitive versions of GTA San Andreas. ...
- 21 Mar 2022, 13:52
- Fórum: Scripts & Códigos
- Tópico: [SA] 2 Player Deluxe
- Respostas: 27
- Exibições: 98627
- Gênero:
Re: [SA] 2 Player Deluxe
I've already released a mod update, but I have a question with this. You thanked Zaz for the SCM tutorial, when I read it I already predicted that you added global variables, because he didn't make it clear that you shouldn't do that in CLEO scripts, his tutorial is focused on main.scm. I tried to r...