Pesquisa resultou em 3 ocorrências

por Dowglas de Azevedo
17 Mai 2019, 12:00
Fórum: Objects & Models
Tópico: [SA] Project Props
Respostas: 236
Exibições: 39696
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Re: Project Props

Leveraging ...
@Junior_Djjr, o que você acharia ... se alguém criasse um workshop ou algo parecido, e postasse de alguns mods da mixmods de mapas ou texturas com MipMapping ativado, e disponibilizasse para download ( ou algo parecido com que foi dito)?
por Dowglas de Azevedo
17 Mai 2019, 11:37
Fórum: Objects & Models
Tópico: [SA] Project Props
Respostas: 236
Exibições: 39696
Gênero:

Re: Project Props

Grinch_ escreveu:
16 Mai 2019, 22:49
Not sure how that occurred tough. You sure you added mipmapping cause as far as I remember @Junior_Djjr added mipmaps a while back which I also included from later releases.
Yes, it was easy.
So I added MipMapping again (2nd or 3rd time) ...
Interesting...

Adicionado após 2 minutos 21 segundos:
Junior_Djjr escreveu:
17 Mai 2019, 08:07
I think he added mipmaps with some max limit (can be configured during mass conversion). 
I think you don't need to worry about.
I just clicked on '' bulk conversion '' in Magic.txd ...

Later I'll make another comparison, with the new version posted today 17/05 in the mixmods... (There was not much difference in the files ... they continue the same weight with MipMapping on...)
por Dowglas de Azevedo
16 Mai 2019, 20:29
Fórum: Objects & Models
Tópico: [SA] Project Props
Respostas: 236
Exibições: 39696
Gênero:

Re: Project Props

Small comparison of Project Props + MipMapping :
SpoilerAbrir

if you don't load the print here it is
The test was done only with the .txd files.
No MipMapping: 109 MB (115.068.928 bytes)
With MipMapping: 82,1 MB (86.100.864 bytes) !
Interesting not?

This also serves as a suggestion :).

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