Pesquisa resultou em 9 ocorrências

por Akiri
22 Out 2022, 14:46
Fórum: Scripts & Códigos
Tópico: [SA] Myths Maker v2.7
Respostas: 345
Exibições: 107554
Gênero:

Re: [SA] Myths Maker v2.7

is it possible to let the ped of a myth to use an individual attack animation without using a CLEO ,ASI or Lua script? for example, make a zombie ped use an individual zombie attack animation instead of using vanilla ped attack animation yes, the anim of animals do this  wow !!! this is wonderful!!...
por Akiri
21 Out 2022, 21:30
Fórum: Scripts & Códigos
Tópico: [SA] Myths Maker v2.7
Respostas: 345
Exibições: 107554
Gênero:

Re: [SA] Myths Maker v2.7

is it possible to let the ped of a myth to use an individual attack animation without using a CLEO ,ASI or Lua script?

[font]for example, make a zombie ped use an individual zombie attack animation instead of using vanilla ped attack animation[/font]
por Akiri
17 Ago 2020, 05:42
Fórum: Help
Tópico: [SA|Help] Does anyone knows how to create building neon pipe? [SOLVED]
Respostas: 1
Exibições: 4530
Gênero:

[SA|Help] Does anyone knows how to create building neon pipe? [SOLVED]

Imagem

Building neon like these, I tried a few times but didn't success.
So is there a tutorial about doing this?
por Akiri
23 Jul 2020, 06:11
Fórum: Tutoriais
Tópico: 1. SA-MP Map Construction - Apresentação
Respostas: 29
Exibições: 19142
Gênero:

Re: 1. SA-MP Map Construction - Apresentação

is it possible to scale object in this editor?
por Akiri
13 Jul 2020, 02:11
Fórum: Ajuda com o jogo
Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
Respostas: 6
Exibições: 987
Gênero:

Re: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]

try renaming the seccion in the .ini, put "animação" instead https://i.imgur.com/r5Py8JK.jpg thanks!I renamed the group name in the anim manager and make it corresponds to the “animgroup” in the ini and the sentence in the “animgrp.dat”,then it worked! ----------------------------------------------...
por Akiri
12 Jul 2020, 01:48
Fórum: Ajuda com o jogo
Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
Respostas: 6
Exibições: 987
Gênero:

Re: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]

try renaming the seccion in the .ini, put "animação" instead https://i.imgur.com/r5Py8JK.jpg thanks!I renamed the group name in the anim manager and make it corresponds to the “animgroup” in the ini and the sentence in the “animgrp.dat”,then it worked! ----------------------------------------------...
por Akiri
09 Jul 2020, 05:22
Fórum: Ajuda com o jogo
Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
Respostas: 6
Exibições: 987
Gênero:

【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]

I think I managed it well but inside the game when the ped spawns,the game just freeze ------------------ https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/7c0fac70-203d-454f-90f6-4222187559d1/de0yz6f-a8fe2260-b492-4824-adc1-7798ed270ac8.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWI...
por Akiri
24 Jun 2020, 07:18
Fórum: Ideias de mods & Procura
Tópico: [IDEA/SA] Increase(or edit) the impact force of all explosion in GTASA
Respostas: 0
Exibições: 1165
Gênero:

[IDEA/SA] Increase(or edit) the impact force of all explosion in GTASA

    In unmodded SA,when you hit the car with RPG,the car just move a little bit then explode,and when exploding,the car just jump a little.     So if increase the impact force of explosion,the rpg will hit the vehicles or peds more faraway or the car will bomb higher and flip which looks more funny ...
por Akiri
14 Mai 2019, 10:48
Fórum: Ideias de mods & Procura
Tópico: 【SA】Fixing the visual effects problem in replays
Respostas: 1
Exibições: 833
Gênero:

【SA】Fixing the visual effects problem in replays

I remember that replay system in Vice City is more intact,most game effects will be seen in replay.But in San Andreas only a few effects could appear in replay. In fact I think it is hard to fix it because it may need deep-level modding of the game.   I know nothing about modding so I can't fix this...

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