Pesquisa resultou em 9 ocorrências
- 22 Out 2022, 14:46
- Fórum: Scripts & Códigos
- Tópico: [SA] Myths Maker v2.7
- Respostas: 345
- Exibições: 107554
- Gênero:
Re: [SA] Myths Maker v2.7
is it possible to let the ped of a myth to use an individual attack animation without using a CLEO ,ASI or Lua script? for example, make a zombie ped use an individual zombie attack animation instead of using vanilla ped attack animation yes, the anim of animals do this wow !!! this is wonderful!!...
- 21 Out 2022, 21:30
- Fórum: Scripts & Códigos
- Tópico: [SA] Myths Maker v2.7
- Respostas: 345
- Exibições: 107554
- Gênero:
Re: [SA] Myths Maker v2.7
is it possible to let the ped of a myth to use an individual attack animation without using a CLEO ,ASI or Lua script?
[font]for example, make a zombie ped use an individual zombie attack animation instead of using vanilla ped attack animation[/font]
[font]for example, make a zombie ped use an individual zombie attack animation instead of using vanilla ped attack animation[/font]
- 17 Ago 2020, 05:42
- Fórum: Help
- Tópico: [SA|Help] Does anyone knows how to create building neon pipe? [SOLVED]
- Respostas: 1
- Exibições: 4530
- Gênero:
[SA|Help] Does anyone knows how to create building neon pipe? [SOLVED]

Building neon like these, I tried a few times but didn't success.
So is there a tutorial about doing this?
- 23 Jul 2020, 06:11
- Fórum: Tutoriais
- Tópico: 1. SA-MP Map Construction - Apresentação
- Respostas: 29
- Exibições: 19142
- Gênero:
Re: 1. SA-MP Map Construction - Apresentação
is it possible to scale object in this editor?
- 13 Jul 2020, 02:11
- Fórum: Ajuda com o jogo
- Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
- Respostas: 6
- Exibições: 987
- Gênero:
Re: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
try renaming the seccion in the .ini, put "animação" instead https://i.imgur.com/r5Py8JK.jpg thanks!I renamed the group name in the anim manager and make it corresponds to the “animgroup” in the ini and the sentence in the “animgrp.dat”,then it worked! ----------------------------------------------...
- 12 Jul 2020, 01:48
- Fórum: Ajuda com o jogo
- Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
- Respostas: 6
- Exibições: 987
- Gênero:
Re: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
try renaming the seccion in the .ini, put "animação" instead https://i.imgur.com/r5Py8JK.jpg thanks!I renamed the group name in the anim manager and make it corresponds to the “animgroup” in the ini and the sentence in the “animgrp.dat”,then it worked! ----------------------------------------------...
- 09 Jul 2020, 05:22
- Fórum: Ajuda com o jogo
- Tópico: 【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
- Respostas: 6
- Exibições: 987
- Gênero:
【Myth Maker】Does anyone know how to costomize walking animation of a myth ped [RESOLVIDO]
I think I managed it well but inside the game when the ped spawns,the game just freeze ------------------ https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/7c0fac70-203d-454f-90f6-4222187559d1/de0yz6f-a8fe2260-b492-4824-adc1-7798ed270ac8.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWI...
- 24 Jun 2020, 07:18
- Fórum: Ideias de mods & Procura
- Tópico: [IDEA/SA] Increase(or edit) the impact force of all explosion in GTASA
- Respostas: 0
- Exibições: 1165
- Gênero:
[IDEA/SA] Increase(or edit) the impact force of all explosion in GTASA
In unmodded SA,when you hit the car with RPG,the car just move a little bit then explode,and when exploding,the car just jump a little. So if increase the impact force of explosion,the rpg will hit the vehicles or peds more faraway or the car will bomb higher and flip which looks more funny ...
- 14 Mai 2019, 10:48
- Fórum: Ideias de mods & Procura
- Tópico: 【SA】Fixing the visual effects problem in replays
- Respostas: 1
- Exibições: 833
- Gênero:
【SA】Fixing the visual effects problem in replays
I remember that replay system in Vice City is more intact,most game effects will be seen in replay.But in San Andreas only a few effects could appear in replay. In fact I think it is hard to fix it because it may need deep-level modding of the game. I know nothing about modding so I can't fix this...