Pesquisa resultou em 30 ocorrências
- 02 Out 2018, 03:07
- Fórum: Scripts & Códigos
- Tópico: [SA] Peds se assustam com RPG / Rocket launcher
- Respostas: 3
- Exibições: 1059
- Gênero:
Re: [SA] Peds se assustam com RPG / Rocket launcher
Will the mod work if I type the cheat AEZAKMI or TESTEDUCATIONALSKILLS ?
- 15 Jul 2018, 09:42
- Fórum: Scripts & Codes
- Tópico: [SA]Model_Switcher
- Respostas: 9
- Exibições: 1849
- Gênero:
[SA]Model_Switcher
Its good mod. i luv the concept
- 17 Jun 2018, 10:26
- Fórum: Ajuda
- Tópico: [SA] Slow Motion Mod
- Respostas: 1
- Exibições: 640
- Gênero:
[SA] Slow Motion Mod
hello! I'm trying to make a slow motion mod with the following features: - Having .ini to configure: key press, activation(enable or disable), amount of slow motion in float - The mod must be reloadable in-game I tried it out but it is always giving me bugs: Source: {$cleo} 0000: i...
- 08 Jun 2018, 09:29
- Fórum: Ideias de mods & Procura
- Tópico: [SA] Backfire mod - Is it possible to update it?
- Respostas: 2
- Exibições: 1229
- Gênero:
[SA] Backfire mod - Is it possible to update it?
I think I'll recreate it in VehFuncs. Thx bro...ummmm....how long will it take? Can I know? In eagerly waiting. If it takes too late...just include lines in the Cleo. Can u? Thx PS: I also found 2 bugs. In water, the backfire works which must not actually. Also, when the engine is off or dead, the ...
- 08 Jun 2018, 09:12
- Fórum: Ideias de mods & Procura
- Tópico: [SA] Backfire mod - Is it possible to update it?
- Respostas: 2
- Exibições: 1229
- Gênero:
[SA] Backfire mod - Is it possible to update it?
The old Backfire mod created by Junior_Djjr is the best backfire mod ever created. The link for the mod So as it goes... is it possible to update it??? I mean to update / include the following features : - Searchlight when it fires like GTA V - Animated particles - In just saying it would be nice. T...
- 10 Mai 2018, 14:01
- Fórum: Ajuda
- Tópico: [LUA] to [CLEO] Engine Failure
- Respostas: 4
- Exibições: 992
- Gênero:
[LUA] to [CLEO] Engine Failure
Read the tutorials . If you really want to learn CLEO (or any programming language), get in your room, lock up the door, stay away from any social network, don't even think on listening to music, and get ready to spend hours, days, months studying :peepo6: . Thx, I'm just learning it. And u just tr...
- 09 Mai 2018, 23:58
- Fórum: Ajuda
- Tópico: [LUA] to [CLEO] Engine Failure
- Respostas: 4
- Exibições: 992
- Gênero:
[LUA] to [CLEO] Engine Failure
This is a mod by MyThrillex Engine Failure . I tried to recreate it in GTA3script. Is it right?? Code: SCRIPT_START { NOP GET_PLAYER_CHAR scplayer scplayer LVAR_INT scplayer health car //DECLARING INT main: WAIT 0 IF IS_CHAR_SITTING_IN_ANY_CAR scplayer //Check GET_CAR_CHAR_IS_USING scplayer car IF ...
- 09 Mai 2018, 23:31
- Fórum: Ajuda
- Tópico: Ajuda com GTA3script (?)
- Respostas: 10
- Exibições: 1216
- Gênero:
Ajuda com GTA3script (?)
One help:
You made a backfire ALS mod. Right? I'm using it. I just love it. I wanted to change the sound of the backfire. So can u say me in which bank and which sound is it located? So that I can change the sound to another
You made a backfire ALS mod. Right? I'm using it. I just love it. I wanted to change the sound of the backfire. So can u say me in which bank and which sound is it located? So that I can change the sound to another
- 09 Mai 2018, 00:20
- Fórum: Sobre os jogos
- Tópico: [GTA SA] Is it possible to have tunnel noise mod???
- Respostas: 10
- Exibições: 1698
- Gênero:
[GTA SA] Is it possible to have tunnel noise mod???
Hey! Is it possible to have tunnel noise mod. I think Ezekiel_RN created one. But, is it possible to remake it? Someone???
- 09 Mai 2018, 00:12
- Fórum: Scripts & Codes
- Tópico: Personal Vehicle Spawner
- Respostas: 12
- Exibições: 2289
- Gênero:
Personal Vehicle Spawner
<r><QUOTE author="Junior_Djjr" post_id="3007" user_id="2"><s>[quote=Junior_Djjr post_id=3007 time= user_id=2]</s><C><s>`</s>IS_PLAYER_PLAYING 0<e>`</e></C> não é necessário neste caso.<e>[/quote]</e></QUOTE><br/> i'M LEARNING UR gta3SCRIPT TUTORIAL. ONLY YES. ITS NICE AND EASY. But i'm not able to c...
- 07 Mai 2018, 23:21
- Fórum: Scripts & Codes
- Tópico: Personal Vehicle Spawner
- Respostas: 12
- Exibições: 2289
- Gênero:
Personal Vehicle Spawner
Finally fixed everything
- 07 Mai 2018, 12:29
- Fórum: Scripts & Códigos
- Tópico: [LUA] Engine Failure
- Respostas: 12
- Exibições: 1801
- Gênero:
[LUA] Engine Failure
YesJunior_Djjr escreveu: ↑Claro que não, o DK22Pac ainda quer atualizá-lo e o VehFuncs não terá as funções do IVF.mythrillex escreveu: ↑07 Mai 2018, 00:38IVF its a deprecated mod, have too many incompatibilities with others mods and some bugs.. use VehFuncs instead
- 06 Mai 2018, 23:51
- Fórum: Scripts & Códigos
- Tópico: [LUA] Engine Failure
- Respostas: 12
- Exibições: 1801
- Gênero:
[LUA] Engine Failure
Can anyone do it in CLEO? 'Coz my ImVehFt isn't compatible with Moonloader.
- 06 Mai 2018, 23:46
- Fórum: Scripts & Codes
- Tópico: Personal Vehicle Spawner
- Respostas: 12
- Exibições: 2289
- Gênero:
Personal Vehicle Spawner
Okay will doJunior_Djjr escreveu: ↑You should fix it yourself, study more etc. You are making mistakes that are solved with a few minutes of study.
- 06 Mai 2018, 13:27
- Fórum: Scripts & Codes
- Tópico: Personal Vehicle Spawner
- Respostas: 12
- Exibições: 2289
- Gênero:
Personal Vehicle Spawner
Oh if so pls correct. Oh c'mon man I'm a new comer to scripting.Junior_Djjr escreveu: ↑06 Mai 2018, 10:12And mainly, you keep requesting the model, and forcing to load, on each frame, and not just this, but forcing also all other scripts that requested models, forever, on each frame. This mod spoils the game.